Shattered Throne box art

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Shattered Throne

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Shattered Throne

Nov 28, 2016

Main game

3.00 average rating based on 1 rating

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Shattered Throne is a turn based fantasy strategy game that will challenge your skills as a general. No luck to blame, only your ability to master the unique units and leaders to exploit the combo system will decide if you are victorious.
Developers
Publishers
Platforms
Linux, Mac, PC (Microsoft Windows)
Genres
Indie, Strategy
Steam
View on Steam
Release Dates
Nov 28, 2016 (Worldwide)
Linux, Mac, PC (Microsoft Windows)
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User Stats
46
In Collection
1
Wish Listed
0
Playing
23
Backlogged
How Long Is Shattered Throne?
No playthrough data yet
anarchistica
anarchistica gave May 13, 2020
anarchistica gave May 13, 2020
Suddenly Too Hard

I would really really like to recommend Shattered Throne. I loved it from the start. The buildings, the units, the art, the tactics. It's like a more simplistic but still fun version of Age of Wonders.

But then i got to mission 13 and i hit a brick wall. I must be doing something wrong but i just can't get past it. The enemy has more buildings and long-ranged trebuchets. You have to cross the water. The goal is to destroy two banners. The enemy can heal them. I just don't get it. I only had to replay one mission before this one and i thought a couple missions were too easy.

Thing is, when you get stuck in a game all the little things that are bugging you become annoying. The clumsy UI. The JRPG-style animation when casting a spell. The bothersome transporting units in ships part. The fact that ranged units don't show their range when you move them.

It's a shame. I don't mind a challenge but i expect the "normal" difficulty to be do-able by someone like me. So, this is a great game, but you might get stuck after 6-7 hours. You have to decide …

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I would really really like to recommend Shattered Throne. I loved it from the start. The buildings, the units, the art, the tactics. It's like a more simplistic but still fun version of Age of Wonders.

But then i got to mission 13 and i hit a brick wall. I must be doing something wrong but i just can't get past it. The enemy has more buildings and long-ranged trebuchets. You have to cross the water. The goal is to destroy two banners. The enemy can heal them. I just don't get it. I only had to replay one mission before this one and i thought a couple missions were too easy.

Thing is, when you get stuck in a game all the little things that are bugging you become annoying. The clumsy UI. The JRPG-style animation when casting a spell. The bothersome transporting units in ships part. The fact that ranged units don't show their range when you move them.

It's a shame. I don't mind a challenge but i expect the "normal" difficulty to be do-able by someone like me. So, this is a great game, but you might get stuck after 6-7 hours. You have to decide if it's worth the risk.

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