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OutRunners

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OutRunners

May 15, 1992

Main game

3.40 average rating based on 15 ratings

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Outrunners is a driving game that allows you to gon a world tour of various stages. Follow the selected drive course by choosing one out of the 8 different type cars whose characteristics such as perspectives, power, transmission, steering wheel manoeuvrability, etc. are different. Appealing to young chouples who drive in a stylish manner, players who skillfully make turns at the corners, and so on, amid the beautiful sceneries throughout the world, this game is sure to enhance the activation of the locations.
Developers
SEGA AM1
Publishers
Data East, Sega
Series
OutRun
Event
Summer CES 1994
Platforms
Arcade, Sega Mega Drive/Genesis
Genres
Racing
Release Dates
May 15, 1992 (Japan)
Arcade
Jun 12, 1992 (North_America)
Arcade
Jul 11, 1992 (Europe)
Arcade
May 13, 1994 (Japan)
Sega Mega Drive/Genesis
Jun 14, 1994 (North_America)
Sega Mega Drive/Genesis
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User Stats
62
In Collection
4
Wish Listed
0
Playing
21
Backlogged
How Long Is OutRunners?
No playthrough data yet
Related Content
Jusfei
Jusfei updated their status Dec 14, 2020
Jusfei updated their status Dec 14, 2020

Reached all 10 goals...

  • ...But I gave myself infinite time lol

Final thoughts:OutRunners felt like a massive improvement over OutRun to me. This is easily the best looking 90's arcade racer to me as it still retains the 2D sprite style, as I feel many other game's early 3D polygon style really doesn't age well. Not to mention the track segments have great visual variety, with the biggest example to me being the Australia part where the backdrop transitions from Sydney to the Outback in the same segment! This game even features 10 different end goals compared to the usual 5. The soundtrack is still amazing, with new arrangements of all of the original songs (even Last Wave), and cool new compositions that are unfortunately forgotten even further than Turbo OutRun's soundtrack.

Gameplay-wise, this game feels much more accessible than the original OutRun, though it's still arcade hard & unforgiving. Turns are much easier to make as now your car drifts if you turn sharp enough. The game has a much longer draw distance too so it's easier to anticipate turns, but you're still going to have to replay the routes several times to memorize the tricky …

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Reached all 10 goals...

  • ...But I gave myself infinite time lol

Final thoughts:OutRunners felt like a massive improvement over OutRun to me. This is easily the best looking 90's arcade racer to me as it still retains the 2D sprite style, as I feel many other game's early 3D polygon style really doesn't age well. Not to mention the track segments have great visual variety, with the biggest example to me being the Australia part where the backdrop transitions from Sydney to the Outback in the same segment! This game even features 10 different end goals compared to the usual 5. The soundtrack is still amazing, with new arrangements of all of the original songs (even Last Wave), and cool new compositions that are unfortunately forgotten even further than Turbo OutRun's soundtrack.

Gameplay-wise, this game feels much more accessible than the original OutRun, though it's still arcade hard & unforgiving. Turns are much easier to make as now your car drifts if you turn sharp enough. The game has a much longer draw distance too so it's easier to anticipate turns, but you're still going to have to replay the routes several times to memorize the tricky hill turns.

The biggest downside is that this game somehow was never ported to another console outside of the terrible Genesis port (Really, forced splitscreen on single player?!). This is one game that is really in need of a modernized port, especially considering no licensed cars are directly used here.

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