Review JohnRobertLombard 5/5 · Jan 13, 2020
What if Fire Emblem was a Bullet Hell shooter? What if it had more than a hundred playable characters with detailed personalities and intricate relationships? What if it had tiny maps like a mobile strategy game? What if the convoluted story was told in fragments and time-hopping flashbacks? And what if you controlled all this madness with a stylus?
The …
What if Fire Emblem was a Bullet Hell shooter? What if it had more than a hundred playable characters with detailed personalities and intricate relationships? What if it had tiny maps like a mobile strategy game? What if the convoluted story was told in fragments and time-hopping flashbacks? And what if you controlled all this madness with a stylus?
The Norse mythology inspired Dept. Heaven series is famous for cracked spins on the strategy RPG gentre, and Knights in the Nightmare is the series' gonzo masterpiece that hovers between incomprehensible and brilliant.
In this morbid and bleak game you control a betrayed King's soul and resurrect your dead knights to seek justice. Both weapons and soldiers wear out with use, encouraging frantic improvisation and ruthless sacrifice to press on.
Like Resonance of Fate, this game melds intricate story and deranged gameplay for a game of planning and panic. If you can, find the encyclopedia that was released as a pre-order bonus and deep dive into this unique game.