Main game
1.50 average rating based on 2 ratings
Preliminary: Wow, voted best platformer of the year back then. Those full body sprites are cracking me up, some nice humor to it. Love that it tells you how many screens you visited when you die. Love that it has the Manic Miner Speccy look, feel, sound when you jump etc. And apparently a set ending! Oh boy, here goes another likely brutal, lengthy playthrough of an early Speccy platformer :-p
Ugh boo, the dynamite sticks are randomly placed. Never a fan of that, tho I'm sure that encouraged replayability back in the day. Good thing maps are out there. I was real unlucky with some of the locations... here goes nothing tho. I love how tight the collision masks are--makes close calls and tight squeezes fun.
Welp, I wound up giving up. Just too much a task! This is still a technically great platformer, with a bunch of fun enemy sprites and tight gameplay. I'm surprised I didn't push through--the random locations probly played a role but it was more than that. Just can only do so many Manic Miner esque "pixel perfect jumps are the challenge" games. Maybe it's like how text adventures eventually got blander for me, …
Preliminary: Wow, voted best platformer of the year back then. Those full body sprites are cracking me up, some nice humor to it. Love that it tells you how many screens you visited when you die. Love that it has the Manic Miner Speccy look, feel, sound when you jump etc. And apparently a set ending! Oh boy, here goes another likely brutal, lengthy playthrough of an early Speccy platformer :-p
Ugh boo, the dynamite sticks are randomly placed. Never a fan of that, tho I'm sure that encouraged replayability back in the day. Good thing maps are out there. I was real unlucky with some of the locations... here goes nothing tho. I love how tight the collision masks are--makes close calls and tight squeezes fun.
Welp, I wound up giving up. Just too much a task! This is still a technically great platformer, with a bunch of fun enemy sprites and tight gameplay. I'm surprised I didn't push through--the random locations probly played a role but it was more than that. Just can only do so many Manic Miner esque "pixel perfect jumps are the challenge" games. Maybe it's like how text adventures eventually got blander for me, and then graphic text adventures and action-adventures started getting better. Maybe that's like with the Mario era closing in on the Manic Miner era... We shall see..
Still, a great game worth a playtest.