Getsu Fuuma Den box art

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Getsu Fuuma Den (1987)

Konami

Family Computer · PC (Microsoft Windows) · Wii · Wii U

3.36 from 11 ratings

52 members have it in their collection · 1 playing now · 22 backlogged · 17 wish listed

How long? Main story 4h (from 1 logged playthrough)

In the first years of the Demon Age, a horrible demon named "Dragon Master" was revived by his minions in hell. To protect the peace of the overworld, the two eldest Fuuma brothers fought the Dragon Master. Both were unable to defeat him and were killed, losing their legendary Wave Swords, also called Hadoukens. To avenge their deaths, the last … Read more
In the first years of the Demon Age, a horrible demon named "Dragon Master" was revived by his minions in hell. To protect the peace of the overworld, the two eldest Fuuma brothers fought the Dragon Master. Both were unable to defeat him and were killed, losing their legendary Wave Swords, also called Hadoukens. To avenge their deaths, the last of the Fuuma brothers vowed to slay the Dragon Master, and take back the Hadoukens. Getsu Fuuma Den is an action game with slight RPG elements. You travel through the overworld on pre-determined paths, which branch most of the time, leading you to shops, places where you can encounter other characters, and dungeons. Once you descend into a dungeon, you navigate your character on a platform, jumping and fighting enemies with your sword or other weapons. There are also a few first-person dungeons later in the game. In the dungeons you can collect money and then use it to buy weapons and other accessories on the overworld. Read less
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Details

Developers
Konami
Publishers
Konami
Genres
Hack and slash/Beat 'em up, Platform
Themes
Action, Fantasy
Series
GetsuFumaDen

Release dates

  • Jul 07, 1987 (Full Release) (Japan) Family Computer
  • Jan 27, 2009 (Full Release) (Japan) Wii
  • Apr 08, 2015 (Full Release) (Japan) Wii U
  • May 13, 2021 (Full Release) (Worldwide) PC (Microsoft Windows)
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Rating distribution

5 stars
1
4 stars
6
3 stars
1
2 stars
2
1 star
1
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Community All Reviews Statuses

scoopings

Review scoopings 2/5 · Apr 29, 2024

Tight Controls And Adventure Elements Nonetheless Couldn't Hook Me

Preliminary: Another game I only found out about from Wai Wai World. RPG with side scroller platforming parts and hack and slash and more? Hopefully it pans out. The overworld top-down Look is ugly, but this first side scrolling part is pretty good (plus I gotta remember this is 1987, not 1988. The overworld tune is a jam tho!

I'm …

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Preliminary: Another game I only found out about from Wai Wai World. RPG with side scroller platforming parts and hack and slash and more? Hopefully it pans out. The overworld top-down Look is ugly, but this first side scrolling part is pretty good (plus I gotta remember this is 1987, not 1988. The overworld tune is a jam tho!

I'm barely into the game and the action segments are feeling like a chore, which is too bad cuz in some ways it has that Castlevania feel, and the collision masks are pretty good and the controls are very responsive (good ol Famicom/NES) and I like how the jump becomes almost a glide if you hold the jump button - but nonetheless it was feeling chore-esque. It's like the later levels of Castlevania without that one's undeniable fun and hook for me. Hm, I'll keep trying otherwise I guess time to move on. At least it's been quite forgiving with the health drops from enemies.

Not only are the action parts feeling like a chore but somehow also the top-down overworld parts. Meh. And yet I still have an urge to press on a) in case I get used to the action segments and fall in love and b) because it has that action-adventure draw.

Yeaaaaa, these enemies are taking way too many hits to kill and tho I like the overworld tune, the Look and Sound and Feel aren't enough to push through the tedious and difficult Play. Technically a good game, but better for those gamers who take a lot of pride in their Nintendo Hard skills and enjoy games like Ghosts n Goblins.

Look: 7/10 The UI was just okay; some of the action segments had a cool Look/setting; and the overworld was downright ugly. I hopped back on just to take a screenshot of the overworld, the skulls were decent, but most of it was even uglier than this screenshot shows. enter image description here

Sound: 7/10 Mostly just okay, but the overworld tune was good good.

Play: 6.5/10 I have respect for its tight, responsive controls, but they made it far too tedious for my taste.

Feel: 6.5/10 As much as I have an urge to push through it, I don't have connections to the game, and I wound up giving up quite early which says a lot for an action-adventure. After all, it should've had everything I want--grinding for money, side scrolling action segments, and top-down overworld parts!

Attachment: 6.5/10 Again, there's a part of me that wishes I were skilled enough to enjoy this, so I have to give it a slight boost, but in the end it's really a 6/10 -- unlikely I am to return. There's a chance this series comes up again (I see there's a new release from 2022) and I will give it another try.

Overall: 6.7/10

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