F1 Pole Position box art

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F1 Pole Position

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F1 Pole Position

Nov 20, 1992

Main game

2.88 average rating based on 8 ratings

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The actual names of the drivers are not used due to licensing arrangements. There are sixteen rounds divided in eight levels. Each level has a special rival to beat. The game structure has similarities with F-1 Race (Game Boy), but this time it requires a certain ability to control the Formula One car. Levels become more difficult because the rival becomes increasingly strong.
Developers
Publishers
Series
F1 Pole Position
Platforms
Super Nintendo Entertainment System
Genres
Racing
Release Dates
Nov 20, 1992 (Japan)
Super Nintendo Entertainment System
Dec 01, 1993 (North_America)
Super Nintendo Entertainment System
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User Stats
27
In Collection
0
Wish Listed
0
Playing
7
Backlogged
How Long Is F1 Pole Position?
No playthrough data yet
Yungbeck
Yungbeck gave Nov 9, 2023
Yungbeck gave Nov 9, 2023
One Difficult Formula
This review is for the Super Nintendo Entertainment System version

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I do like the cover of F1 Pole Position.

This F1 Racer was developed by Human Entertainment in 1992 and was published by Ubisoft. Huh..would you look at that. I don't know if it's just me but the gameplay is tough and I got my ass kicked. The whizzing sound of the race cars are stellar but gets kind of repetitive after a few laps, however the overall presentation is awesome, with great looking graphics and cut-scenes that gets you psyched up to race - only to have your gloves handed to you.

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Graphics are pretty kewl.

The different tracks and cups take place at spots all across the globe, but to me most levels looked the same. (When I looked them up, I didn't get far, smh.) You can customise your car down to the tiniest of details and it's all really well done. F1 Pole Position was fun for a while but I might have dedicated myself more if I was better at it or if I got to upgrade my vehicle enough to smoke the NPCs. Anyway, on to the next (F)1.

Recommended partly by @Prin. Thank you! :)

[3] / [5]