Status scoopings Jun 27, 2022
Uff dah.. hm. I watched a brief part of a playthrough and this looks amazing: has a set ending/goal, platformer action-adventure with the ability to fight back, seemingly smooth mechanics, cool concept, good look, good sound, and multidirectional shooting thank goodness. But I'm nervous: the Wikipedia page says it prides itself on having 1024 screens (how did the playthrough do …
Read moreUff dah.. hm. I watched a brief part of a playthrough and this looks amazing: has a set ending/goal, platformer action-adventure with the ability to fight back, seemingly smooth mechanics, cool concept, good look, good sound, and multidirectional shooting thank goodness. But I'm nervous: the Wikipedia page says it prides itself on having 1024 screens (how did the playthrough do it in 38 minutes...), and it's developed by The Edge--whom I respect but know they pride themselves on long, complex gameplay rather than straightforward react-face and time-your-jumps-right gameplay heh (e.g., that Psytraxx game that keeps coming up).
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