Quo Vadis (1984)

Commodore C64/128/MAX

2.00 from 2 ratings

8 members have it in their collection · 5 backlogged · 1 wish listed

How long? · 100% 2h (from 1 logged playthrough)

A multi-directional scrolling platformer in which the player has to explore a large maze on a quest to retrieve a scepter.
Remove Ads with Grouvee Gold

Details

Publishers
The Edge
Genres
Platform
Themes
Action, Fantasy

Release dates

  • 1984 (Full Release) (Europe) Commodore C64/128/MAX
Remove Ads with Grouvee Gold

Rating distribution

5 stars
0
4 stars
0
3 stars
0
2 stars
2
1 star
0
Remove Ads with Grouvee Gold

Community All Reviews Statuses

scoopings

Status scoopings Jun 27, 2022

Uff dah.. hm. I watched a brief part of a playthrough and this looks amazing: has a set ending/goal, platformer action-adventure with the ability to fight back, seemingly smooth mechanics, cool concept, good look, good sound, and multidirectional shooting thank goodness. But I'm nervous: the Wikipedia page says it prides itself on having 1024 screens (how did the playthrough do …

Read more

Uff dah.. hm. I watched a brief part of a playthrough and this looks amazing: has a set ending/goal, platformer action-adventure with the ability to fight back, seemingly smooth mechanics, cool concept, good look, good sound, and multidirectional shooting thank goodness. But I'm nervous: the Wikipedia page says it prides itself on having 1024 screens (how did the playthrough do it in 38 minutes...), and it's developed by The Edge--whom I respect but know they pride themselves on long, complex gameplay rather than straightforward react-face and time-your-jumps-right gameplay heh (e.g., that Psytraxx game that keeps coming up).

Read less