Main game
2.67 average rating based on 6 ratings
Playtime: 56 minutes
In Eleusis you wander around in the dark trying to find what building you can use your current key on so you can find a new key and wander some more. Aside from two signs in Greek (which i could read) there's no indication where anything is. The same thing goes for (some of) the puzzles. Early on you have to find a way to extract fuel from a scooter. The hose you need is placed in such a way that walking past it you will almost certainly miss it because it's around a corner. It's weird because earlier you do get a useful hint when someone tells you "in vino veritas" (truth in wine). Why not keep giving hints? There are already notes everywhere.
It's a shame because the atmosphere is suitably spooky, the village looks alright for an older indie game and you can freely disable enemies. Now it's just a game where you wander around wondering what you're supposed to do.