Review scoopings 1/5 · Feb 2, 2022
There Are Better Action-Adventure and Action Maze Games Released In 1981
The controls reminded me of Crazy Climber and the TRS-80 Showdown, where it felt like they added extra steps just to show they had the capability to do so. The aiming is like in Showdown where you lift left/right arms etc, or like climbing in Crazy Climber. Even tho Black Widow showed me that the dual-joystick controls actually solve the …
Read moreThe controls reminded me of Crazy Climber and the TRS-80 Showdown, where it felt like they added extra steps just to show they had the capability to do so. The aiming is like in Showdown where you lift left/right arms etc, or like climbing in Crazy Climber. Even tho Black Widow showed me that the dual-joystick controls actually solve the Berzerk issue of having to face/walk the direction you shoot, this challenge of getting used to a new era of controls reminds me of when I was young and decided I didn't like Nintendo anymore due to the amount of buttons on the N64 and Gamecube controllers. I just never like the idea of having more buttons/using more buttons simply for the sake of doing so. Like I said, though, it turns out this dual-joystick paradigm has a definite function for it: it wasn't just to have more buttons. Uff, and don't even get me started about Wii with all the extra attachments you need, I couldn't get into Lego Lord of the Rings when I tried it last year just cuz I had to memorize so many controls. Anyway yada yada, the controls def turned me off from this game, and it reminds me of one of my issue with later games, though as usual with this chronology project, I'm starting to realize sometimes there is in fact a purpose to what I deem convoluted controls. Surprise! I'm not always right lol. Smh.
Read less