Please, Don't Touch Anything 3D box art

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Please, Don't Touch Anything 3D

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Please, Don't Touch Anything 3D

Dec 7, 2016

Expanded Versions of Please, Don't Touch Anything

3.15 average rating based on 34 ratings

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A brain-racking game about bathroom breaks, screwdrivers and nuclear explosions now reimagined in full 3D.
Release Dates
Dec 07, 2016 (Worldwide)
Mac, PC (Microsoft Windows)
Nov 22, 2018 (Worldwide)
Nintendo Switch
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User Stats
152
In Collection
9
Wish Listed
0
Playing
58
Backlogged
How Long Is Please, Don't Touch Anything 3D?
100% completion: 8.5 hours
Total completions: 1
Pipo
Pipo gave May 13, 2024
Pipo gave May 13, 2024
Too many codes (VR)

I played this game blind (VR version), thinking it had some sort of story with a progression and english humor like portal, a game sort of like Virtual Virtual Reality, but got disappointed.

It's basically 90% find an alphanumeric code to enter in one of the desk widgets, and often it's too convoluted and not that funny to do.

It is also that obscure and hard from the start. I think a nicer curve would have made me get a bit more involved and maybe more willing to solve the other codes.

To be honest though, I'm not into this kind of puzzle and would have preferred a more original solution to them (so no code). The game is indeed original and clever in how the endings play, but how to achieve them is a chore.

I had more fun watching half a playthrough than actually playing it!
I'm a bit sad because I thought I would have liked it a lot.

pinkalmond17
pinkalmond17 gave Oct 19, 2020
pinkalmond17 gave Oct 19, 2020
Obscure puzzles.

This game is fine on the surface. Puzzle game where you click buttons and solve puzzles, right? Well, not exactly. My first impressions were good but they didn't last long. I managed to solve about 11 puzzles before I called it quits and looked up a guide and holy crap what even are these instructions?

I've never seen a puzzle game with puzzles as obscure as this. Some of them are great puzzles sure, but the rest? Pressing random stuff and hoping it does something isn't very fun. You have no way of knowing what is interactable and what's not besides pressing it. This is especially bad when using the screwdriver or the hammer, as they are essential to solving some puzzles and you just have no idea of knowing whether you can use the screwdriver on that certain panel or not without randomly trying it first.

This game is the definition of brute-forcing puzzles.

Also the VR mode of this game doesn't work properly on the Oculus Rift S. The game just launches as a black screen and when it does work, there's no sound unless I open the Dashboard and you obviously can't play the game with the …

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This game is fine on the surface. Puzzle game where you click buttons and solve puzzles, right? Well, not exactly. My first impressions were good but they didn't last long. I managed to solve about 11 puzzles before I called it quits and looked up a guide and holy crap what even are these instructions?

I've never seen a puzzle game with puzzles as obscure as this. Some of them are great puzzles sure, but the rest? Pressing random stuff and hoping it does something isn't very fun. You have no way of knowing what is interactable and what's not besides pressing it. This is especially bad when using the screwdriver or the hammer, as they are essential to solving some puzzles and you just have no idea of knowing whether you can use the screwdriver on that certain panel or not without randomly trying it first.

This game is the definition of brute-forcing puzzles.

Also the VR mode of this game doesn't work properly on the Oculus Rift S. The game just launches as a black screen and when it does work, there's no sound unless I open the Dashboard and you obviously can't play the game with the Dashboard open.

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