Status scoopings Jul 5, 2024
Preliminary: Lol funny little intro video. And I like that the guide I found recommended grinding up your gun right from the beginning. I love a grind :-p The Sound means well, but sounds rough even for NES.
While I am enjoying this first area, the Zelda-feeling shooter vibe and the Sound is getting better and the UI is nice, …
Preliminary: Lol funny little intro video. And I like that the guide I found recommended grinding up your gun right from the beginning. I love a grind :-p The Sound means well, but sounds rough even for NES.
While I am enjoying this first area, the Zelda-feeling shooter vibe and the Sound is getting better and the UI is nice, I dunno, it just feels very sluggish. The collision masks for corners are quite terrible... and yet here I am, still playing.
Well, as neat as the first-person part was (gave me feels of the first Phantasy Star), I'm trying not to use up precious time on mediocre games. And tbh, the controls and collision masks and level design and frequent sprite overloads are just that--mediocre. Some neat ideas here and definitely worth a playtest for fellow fans of top-down action and action-adventure games, just be ready for slow movement and some definite flaws.