Viviette box art

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Viviette

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Viviette

Oct 18, 2018

Main game

3.18 average rating based on 11 ratings

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Exploration, adventure and a touch of classic horror awaits you! Uncover the secrets and mysteries of Neuville's Mansion. Test your logic against diverse puzzles, locate and use a variety of items, and don't lose your sense of direction, as navigation itself becomes an obstacle in your path!
Release Dates
Oct 18, 2018 (Worldwide)
PC (Microsoft Windows)
Dec 20, 2018 (North_America)
Nintendo Switch
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User Stats
88
In Collection
18
Wish Listed
1
Playing
50
Backlogged
How Long Is Viviette?
Main story: 5.3 hours
Total completions: 1
pixelcrypt
pixelcrypt gave Dec 19, 2024
pixelcrypt gave Dec 19, 2024
Super well made survival horror puzzler

Viviette, the first game by DYA Games (of Evil Tonight fame) is a short and sweet little survival horror puzzle game. I was pretty impressed with Evil Tonight, but noticed their other game which NO ONE talks about - so I decided to give it a try. It really exceeded my very low expectations, and further confirms the talent of the dev team.

First of all - it is NOT an rpg maker game. That engine is seemingly cursed, because I’ve never enjoyed a game made on it. This game has outstanding pixel art sprite work, lush detailed horror environments, and overall just feels very snappy to play.

The puzzles are also great, with a couple exceptions. 2 of the puzzles really had me stumped, and gave me a big eye roll when I realized what I was missing. But aside from that, the puzzles were fun and challenging and made the overall exploration a blast.

There is no zombies to kill here, unlike the second game, but there is a relentless stalker type enemy. This is sort of becoming its own sub-genre, I call them “hide and seek” survival horrors, games like: The Fear Business, Cannibal Abduction, Murder House …

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Viviette, the first game by DYA Games (of Evil Tonight fame) is a short and sweet little survival horror puzzle game. I was pretty impressed with Evil Tonight, but noticed their other game which NO ONE talks about - so I decided to give it a try. It really exceeded my very low expectations, and further confirms the talent of the dev team.

First of all - it is NOT an rpg maker game. That engine is seemingly cursed, because I’ve never enjoyed a game made on it. This game has outstanding pixel art sprite work, lush detailed horror environments, and overall just feels very snappy to play.

The puzzles are also great, with a couple exceptions. 2 of the puzzles really had me stumped, and gave me a big eye roll when I realized what I was missing. But aside from that, the puzzles were fun and challenging and made the overall exploration a blast.

There is no zombies to kill here, unlike the second game, but there is a relentless stalker type enemy. This is sort of becoming its own sub-genre, I call them “hide and seek” survival horrors, games like: The Fear Business, Cannibal Abduction, Murder House and The Night of the Scissors. It definitely adds some nice tension to the otherwise laid back puzzle solving.

It’s short, has a couple annoying puzzles, but overall I would highly recommend this one if you enjoy that side of the genre.

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