Dino City (1992)

Irem Corporation

Super Famicom · Super Nintendo Entertainment System

3.00 from 11 ratings

34 members have it in their collection · 6 backlogged · 6 wish listed

How long? Main story 2h (from 1 logged playthrough)

Timmy and his friend, Jaime go into Timmy's father's lab to watch a movie on the big screen. Little do they know that the big screen is actually a time machine. When Timmy touches the remote they are both sucked into prehistoric times. Now in order to return home they must reclaim a time machine fuse that was stolen by … Read more
Timmy and his friend, Jaime go into Timmy's father's lab to watch a movie on the big screen. Little do they know that the big screen is actually a time machine. When Timmy touches the remote they are both sucked into prehistoric times. Now in order to return home they must reclaim a time machine fuse that was stolen by some Neanderthals who go by the name of "The Rockies". The Rockies are also looking to destroy DinoCity, so two dinosaurs named Rex and Tops decide to help out the two human children in their fight against the Neanderthals. Read less
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Details

Developers
Irem Corporation
Publishers
Irem Corporation
Genres
Adventure, Platform
Themes
Action

Release dates

  • Jul 17, 1992 (Full Release) (Japan) Super Famicom
  • Sep 01, 1992 (Full Release) (North_America) Super Nintendo Entertainment System
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Rating distribution

5 stars
1
4 stars
2
3 stars
5
2 stars
2
1 star
1
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Community All Reviews Statuses

Chovus

Status Chovus Jan 19, 2021

Beat as the girl. I'm not a big fan of platformers so I barely tolerated playing this. I liked the boss fights but the rest of the game was painfully difficult; never would have put up with it without save states. It has the type of unforgiving platforming and enemy placement that requires memorization to beat, while the bosses were …

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Beat as the girl. I'm not a big fan of platformers so I barely tolerated playing this. I liked the boss fights but the rest of the game was painfully difficult; never would have put up with it without save states. It has the type of unforgiving platforming and enemy placement that requires memorization to beat, while the bosses were relatively easy. I did not find out that the kid could freeze enemies until the last level where you are forced to use it. There are some cool features in the game but it is a fairly generic Super Mario World ripoff, and does not even have the world map and themed worlds.

6.0/10

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