Radiata Stories (2005)

Square Enix Product Development Division 10, tri-Ace, tri-Crescendo

PlayStation 2

3.79 from 110 ratings

407 members have it in their collection · 9 playing now · 183 backlogged · 137 wish listed

Radiata Stories is a fantasy role-playing game set in a world where humans and fairies have peacefully coexisted. Now a war has broken out, and you must guide two young protagonists in a mission to save Radiata from destruction. Combat features a real-time link system in which multiple characters can combine abilities to form more powerful attacks. Radiata Stories also … Read more
Radiata Stories is a fantasy role-playing game set in a world where humans and fairies have peacefully coexisted. Now a war has broken out, and you must guide two young protagonists in a mission to save Radiata from destruction. Combat features a real-time link system in which multiple characters can combine abilities to form more powerful attacks. Radiata Stories also features an interactive environment and more than 175 characters that you can recruit to join and help you on your quest. Read less
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Release dates

  • Jan 27, 2005 (Japan) PlayStation 2
  • Sep 05, 2005 (North_America) PlayStation 2
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Rating distribution

5 stars
32
4 stars
42
3 stars
20
2 stars
13
1 star
3
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Community All Reviews Statuses

TheSilent7Guard

Review TheSilent7Guard 4/5 · Aug 16, 2016

An Underrated Hodgepodge

Radiata Stories was one of those games I picked up at a pawn shop. I'd never heard of it, nor could I find anyone who had played it... I'm still surprised at the number of people who haven't too. The game was 'ALIVE', like night & day; literally. The good majority of the characters you interact w/ & see out …

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Radiata Stories was one of those games I picked up at a pawn shop. I'd never heard of it, nor could I find anyone who had played it... I'm still surprised at the number of people who haven't too. The game was 'ALIVE', like night & day; literally. The good majority of the characters you interact w/ & see out 'n about are recruitable; from the hobo in the sewers & to the castle guard themselves. They also have they're own homes, schedules/routines (which change based on the day of week & time of day), & storied backgrounds. The gameplay takes some getting used to, but it was 'FUN'; & not only that, but different too. The story wasn't as strong as most games of it's genre, but what it had was thought provoking & just as memorable in its own right (albeit mostly thanks to it's colorful cast).

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