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Beyond Shadowgate

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Beyond Shadowgate

Sep 19, 2024

Main game

3.33 average rating based on 6 ratings

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The original design of the never-before seen point and click adventure is being brought to life after 30+ years in the vault - Beyond Shadowgate! This new massive PC game is being created by the designers of the original 8-bit hit Shadowgate and a leading 8-bit adventure studio!
Release Dates
Sep 19, 2024 Full Release (Worldwide)
PC (Microsoft Windows)
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User Stats
15
In Collection
17
Wish Listed
0
Playing
4
Backlogged
How Long Is Beyond Shadowgate?
Main + extras: 6.0 hours
Total completions: 1
GigaDeathNullGolem
GigaDeathNullGolem gave Dec 21, 2024
GigaDeathNullGolem gave Dec 21, 2024
The Shadowgate Sequel Everyone Always Wanted, But Never Received Is Finally Here!

To be honest, this is a niche taste. the Icom Simulations MacVenture type games have not aged well. However, this was both better than I expected it to be, and has a lot of great quality of life improvements. This is the perfect blend of classic Shadowgate with modern sensibilities: On the fly saving, Rolling-back to where you last saved. an in-game hint 'familiar' pet, a good deal of examination of items and objects that goad you along with hints. It's a fantastic and well made homage to not just Shadowgate, but all three games. There are fun unlockable ingame achievements, multiple endings, and a few other secrets and fun things you can do in the game. There's quite a bit going on in here.

I only have one gripe: It's really tough to figure out the alternate endings, and the bad endings are really bad and >90% of players are probably going to get that one, and get locked into it without a guide and since they dont let you choose save slots, your playthrough will get railroaded into one of them.

The writing is just as good (if not better) than the original. Everything feels very much …

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To be honest, this is a niche taste. the Icom Simulations MacVenture type games have not aged well. However, this was both better than I expected it to be, and has a lot of great quality of life improvements. This is the perfect blend of classic Shadowgate with modern sensibilities: On the fly saving, Rolling-back to where you last saved. an in-game hint 'familiar' pet, a good deal of examination of items and objects that goad you along with hints. It's a fantastic and well made homage to not just Shadowgate, but all three games. There are fun unlockable ingame achievements, multiple endings, and a few other secrets and fun things you can do in the game. There's quite a bit going on in here.

I only have one gripe: It's really tough to figure out the alternate endings, and the bad endings are really bad and >90% of players are probably going to get that one, and get locked into it without a guide and since they dont let you choose save slots, your playthrough will get railroaded into one of them.

The writing is just as good (if not better) than the original. Everything feels very much in the same style. The game is also pretty long, at least twice as long as the original. Parts of the game are largely broken up in different chapters where each chapter is a particular area... however there is some backtracking at times to solve some puzzles (which can be a bit tricky to figure out in the last quarter of the game) Overall the puzzles are good. Most are straightforward usually. Rooms are well designed. The first third of the game is more simple and obvious to figure out puzzles and what you can click on, or where you can go. The last third it gets more complex and starts to resemble the kind of brainteasing of the original graphic adventure puzzle-type.

Grahfmetal games did a good thing. And if you like games like this, they have some free ones in the same style

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pixelcrypt
pixelcrypt gave Sep 25, 2024
pixelcrypt gave Sep 25, 2024
Super fun dungeon crawler point and click

This somewhat niche genre of macventure games only became known to me with the release of Beyond Shadowgate, but I very quickly became hooked. Essentially it is a point and click game, but with a nifty map and the feel of a dungeon crawler.

The game shines with its puzzle design, as well as its sense of humor. The neverending comical ways you can die were always fun to discover, and the sheer range of areas you end up in was a nice surprise (not the biggest fantasy fan, so loved how the game switches it up with locals such as modern Chicago and a spooky mansion.)

It would’ve been a 5/5 for me, were it not for some very frustrating puzzles and the lack of a hint system. I was doing fine for the first third of the game, but the difficulty ramps up and it didn’t always feel fair. But I still really enjoyed it and would definitely recommend, especially if you have a higher tolerance to tough puzzle design.

Nelemania
Nelemania updated their status Sep 22, 2024
Nelemania updated their status Sep 22, 2024

This looks really great. Has someone played the original (35 years ago) and is planning to play this one?