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Heroes of Mana

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Heroes of Mana

Mar 8, 2007

Main game

2.19 average rating based on 21 ratings

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Breathing new life into the vaunted Mana franchise, Heroes of Mana takes the beloved series into an entirely new dimension. In the first real-time strategy title for the series, generals will plan, plot and strategize their way to victory on the battlefield. Command an army of heroes, creatures and beloved rabites with the use of the Nintendo DS Touch Screen, and experience an all-new perspective on the ever-evolving Mana saga. Players can see how they rank among others in the country by accessing the Heroes of Mana servers via the Nintendo Wi-Fi Connection.
Release Dates
Mar 08, 2007 (Japan)
Nintendo DS
Aug 14, 2007 (North_America)
Nintendo DS
Sep 14, 2007 (Europe)
Nintendo DS
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User Stats
148
In Collection
67
Wish Listed
3
Playing
72
Backlogged
How Long Is Heroes of Mana?
Main story: 15.4 hours
Total completions: 1
catgirl
catgirl updated their status Feb 3, 2024
catgirl updated their status Feb 3, 2024

Even though I love the Mana series, I have to admit that the World of Mana (this game, Children and Dawn of Mana) is so bad that is the reason they didn't make any new mana game until now (that Visions of Mana was announced).

Children of Mana is just plain bad.

Dawn of Mana is terrible and the player end up suffering with the terrible 3D camera.

But this game, is the cherry on the top.

The idea of being a RTS/RPG is great. At first I liked how refreshing it was (and I've never played a RTS before and the idea was interesting) but soon I got bored, annoyed and so mad with the gameplay that I end up using cheats to finish it.

The AI routing is terrible, the missions start taking too long to finish them and you controls are terrible (and I played with an emulator).

I'm only giving 2 starts since I liked the first half of it and the story/OST aren't that bad.