Okay. I don't really know how to even start writing a review for SWTOR. There are so many feels involved, not to mention the game is constantly evolving.
I started playing in 2012 and subsequently failed all classes I was currently enrolled in. Those were the days of the basic skill tree, no sprint until level 10, doing ALL the missions and still under-leveling, and a single story pack.
Now, with Knights of the Fallen Empire out, the game has changed so much, but definitely for the better.
With Rise of the Hutt Cartel, it took me a little while to figure out what that actually meant - more storyline to play. I'd finished my BH storyline, wept an inappropriate amount of tears (I've said before that I get overly attached to games, also this meant saying goodbye to Johnny Yong Bosch as Torian Cadera) and then started my Sith Warrior storyline. Eventually, after hearing about RotHC, I went back and played it again.
But by then, I was way attached to my SW, who I'd skilled as a tank (instead of a healer like my BH, I found I was more likely to be invited on Heroic missions if I was heals), and I was kicking arse. It felt so weird to be attacked and not die in less than a minute.
When Shadow of Revan came out, I subscribed for the download and the 12k XP bonus. Once it ran out, my interest waned. I'd played roughly six different storylines by then, which meant doing the same side-missions for every character. I did my best to stay interested in my SW class storyline, but diluted as it was by the side-missions, I just couldn't.
And then Knights of the Fallen Empire came out and changed everything.
Someone at Bioware finally realised that their levelling was shite. I mean, major shite. For people like me, who didn't like doing Heroics or Flashpoints as it meant interracting with other people, levelling was constantly a big worry in the back of my mind. I found I couldn't enjoy the story because I felt guilty if I skipped side-missions, knowing that the lack of XP was going to come back and bite me in the arse.
Now, everything has changed. The amount of XP needed for the next level has reduced, while the amount of XP gained from missions in general has been increased exponentially. It is now possible to basically bounce from class mission to class mission and it's awesome. While a few missions are required here and there just to stay on top of things, it's nothing like before. That being said, it's a little weird to go from mission to mission, skipping over whole chunks of planets while you do so. I feel pretty old when I run past somewhere previously used for levelling and have the urge to say to anyone near me, "Back in my day, you'd spend a week in there trying to gain a level!"
In addition, quick travel is down to a 6 minute respawn time, the legacy unlockable for immediate travel to your ship is 6 minutes, sprint is available from level 1, as is speeder piloting with the right unlocks. The game can be played so much faster now, and as an experiment I restarted my Jedi Knight quest on Sunday night. By Wednesday, I was level 44. Mind you, that was some hardcore hours I was putting in, but I think it demonstrates how fast and streamlined this game is now.
Knights of the Fallen Empire, as well as having some amazing story, also added to the companions. I don't want to spoil too much, but I just have to say that I'm a fan of the improved interractions, like "*blank* will remember this" or "*blank* is amused". It feels a lot more real than before. However, just gotta say, I don't like the later cutscenes, which seem to hark back to KOTOR (I think). I've never played it before pleasedonthitme. I will get around to it, promise.
Getting back to the main story of The Old Republic, the writers at Bioware at just... incredible. I can't express how amazing these stories are. I'm constantly on the edge of my seat whilst playing.
Music is incredible, the lore is incredible, the conversations are so versatile and natural. The voice acting is off the charts good.
My only gripe is that the equipment is a bit geeky looking and I don't feel like I have a say in what my character can wear because stats. But it's a small price to pay for such a great game.
This review will probably be added to as the game continues, with the next chapter of Knights of the Fallen Empire coming out Feb 11!
... it is a good time to be a Star Wars fan.