Exit/Corners (2018)

Max Manco

Web Browser

4.67 from 3 ratings

5 members have it in their collection

Exit/Corners is an episodic adventure featuring visual novel story segments and riddle-based puzzles. Five strangers find themselves trapped in an abandoned hotel that’s set to collapse in 24 hours. To escape alive, they'll have to solve their captor’s riddles and unravel the mystery behind their abduction.

Details

Developers
Max Manco
Genres
Puzzle, Visual Novel
Themes
Mystery

Release dates

  • Q1 2018 (Worldwide) Web Browser

Rating distribution

5 stars
2
4 stars
1
3 stars
0
2 stars
0
1 star
0

Community All Reviews Statuses

RadicalMooseLamb

Review RadicalMooseLamb 5/5 · Jan 26, 2026

Fantastic Story and Puzzles for free

This game's story and puzzles are amazing for being completely free. Some of these puzzles are genuinely challenging. Some had me stumped for quite awhile as I racked my brain to try to come up with the solution. A lot of puzzles you can get progressive hints from the other cast of characters. I tried to solve as many as …

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This game's story and puzzles are amazing for being completely free. Some of these puzzles are genuinely challenging. Some had me stumped for quite awhile as I racked my brain to try to come up with the solution. A lot of puzzles you can get progressive hints from the other cast of characters. I tried to solve as many as I could with as little hints as possible.

The story really makes you want to continue and it drives everything a long at a quick pace. There are 29 chapters that you play as individual segments that take place one after the other.

I would say this games biggest flaw and the quickest way to sort of see it's quality as a free game is the end. Your choices feel very meaningful throughout the game but you realize close to the end that you didn't have as much choice as you believed. The ending for the main character really felt super regressive. Throughout the story he is written so well so it made me a bit sad for his ending conclusion. And the last issue is that the final puzzles don't really feel like a culmination of everything you've learned in the game. It doesn't really harkon back or ask you anything really of the earlier segments in the game. And the final puzzle is very simple and I felt there should have been a bit of a twist to it that required more thought to what you saw.

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fireflys_locket

Review fireflys_locket 5/5 · Nov 5, 2020

So, a few months ago, I watched a Let's Play of Virtue's Last Reward. The main reason I didn't play VLR is that I am not very good at solving puzzles. But I really enjoyed that game's story, and when similar games came up in conversation with a friend, I was recommended Exit/Corners. This game has a similar set-up to …

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So, a few months ago, I watched a Let's Play of Virtue's Last Reward. The main reason I didn't play VLR is that I am not very good at solving puzzles. But I really enjoyed that game's story, and when similar games came up in conversation with a friend, I was recommended Exit/Corners. This game has a similar set-up to the Zero Escape games, including (to my initial frustration) puzzles. At first, I wasn't sure if it would live up to the Zero Escape inspiration. Or if my brain could withstand the puzzle stress. But by the time I got to the end and saw the way everything came together, I realized how much I had enjoyed the game. The story felt surprisingly personal to me in parts of the ending I received, and I appreciated all the subtle foreshadowing details (even if I missed most of the actual clues while playing). I continued thinking about the story over a week after finishing the game, and I actually started playing again to absorb the foreshadowing more closely and raise my standings with some of the characters to see how that changes the story. If you like Zero Escape, Danganronpa, or any other horror/thriller visual novels, please consider giving this one a try. It's a free browser game!

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