Tecmo Secret of the Stars (1993)

Tecmo

Super Famicom · Super Nintendo Entertainment System

1.86 from 14 ratings

49 members have it in their collection · 14 backlogged · 9 wish listed

In this game you wander around the world map. visiting towns and dungeons, and fighting monsters in turn-based combat viewed from first-person perspective, much like in Dragon Quest games. You'll have two parties at your disposal, and will be able to switch between them at any time. One party is the Aquitallion, the "main" one, and the only one which … Read more
In this game you wander around the world map. visiting towns and dungeons, and fighting monsters in turn-based combat viewed from first-person perspective, much like in Dragon Quest games. You'll have two parties at your disposal, and will be able to switch between them at any time. One party is the Aquitallion, the "main" one, and the only one which can access plot-progressing areas. The other parties can be used for visiting dungeons and retrieving valuable items. At a certain point in the game, you'll also be able to build and to manage your own town. Read less
Remove Ads with Grouvee Gold

Details

Developers
Tecmo
Publishers
Tecmo
Genres
Role-playing (RPG)
Themes
Fantasy

Release dates

  • Nov 05, 1993 (Full Release) (Japan) Super Famicom
  • Jul 01, 1995 (Full Release) (North_America) Super Nintendo Entertainment System
Remove Ads with Grouvee Gold

Rating distribution

5 stars
0
4 stars
1
3 stars
3
2 stars
3
1 star
7
Remove Ads with Grouvee Gold

Community All Reviews Statuses

Chovus

Status Chovus Aug 12, 2019

Beat the game. I got stuck in the very beginning because there were no cave graphics; how is anyone supposed to know that you can walk on a generic hill to enter a dungeon? I had to use a walkthrough to find out, and kept it handy to refer to since this game was not worth any time spent trying …

Read more

Beat the game. I got stuck in the very beginning because there were no cave graphics; how is anyone supposed to know that you can walk on a generic hill to enter a dungeon? I had to use a walkthrough to find out, and kept it handy to refer to since this game was not worth any time spent trying to figure out what to do next. I leveled up both groups and did the Kustera dungeons as I found them, though when I found out I had to use them in the final dungeon I was dismayed because they were vastly underleveled. Good thing running from battle is ridiculously easy.

I found the game to be reasonably enjoyable and somewhat difficult but the overall mechanics and feel of the game is like a NES title. The best part were the battle options menu to turn off animations and set how long messages stay on screen: no animations + 0 message speed = turbo mode for grinding. Combo attacks and 2 separate parties could have been done much better while the most annoying aspect of the game is a lack of world map.

Read less