Yoshi's Island DS (2006)

Artoon, Nintendo

Nintendo DS · Wii U

3.32 from 426 ratings

1062 members have it in their collection · 17 playing now · 208 backlogged · 146 wish listed

How long? Main story 9h · with extras 40h (from 2 logged playthroughs)

Yoshi's Island DS is a 2D platformer for the Nintendo DS in the Yoshi's Island series. It is the sequel to Super Mario World 2: Yoshi's Island, where Kamek and the Toadies have kidnapped all the babies in the world in search for the star children, a group of seven babies who possess powerful stars in their hearts. While the … Read more
Yoshi's Island DS is a 2D platformer for the Nintendo DS in the Yoshi's Island series. It is the sequel to Super Mario World 2: Yoshi's Island, where Kamek and the Toadies have kidnapped all the babies in the world in search for the star children, a group of seven babies who possess powerful stars in their hearts. While the game is heavily derivative from Super Mario World 2: Yoshi's Island, including general gameplay, themes, and graphics, the game primarily differentiates itself from its predecessor by taking advantage of the Nintendo DS's dual screen to display levels while introducing multiple babies to carry on Yoshi's back, who all have special abilities that are required to complete levels. Read less
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Details

Developers
Artoon, Nintendo
Publishers
Nintendo
Genres
Adventure, Platform
Themes
Action
Franchises
Mario, Yoshi
Series
Yoshi's Island
Event
Nintendo E3 2006 Media Briefing

Release dates

  • Nov 13, 2006 (North_America) Nintendo DS
  • Dec 01, 2006 (Europe) Nintendo DS
  • Mar 08, 2007 (Japan) Nintendo DS
  • Apr 01, 2015 (North_America) Wii U
  • Apr 08, 2015 (Japan) Wii U
  • May 07, 2015 (Europe) Wii U
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Rating distribution

5 stars
37
4 stars
153
3 stars
161
2 stars
61
1 star
14
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Community All Reviews Statuses

Krauzer

Review Krauzer 4/5 · Aug 18, 2025

This title is a follow-up to the SNES classic Super Mario World 2: Yoshi’s Island. It keeps the hand-drawn, colorful art style and platforming focused on guiding Yoshis who carry different baby characters (Mario, Peach, DK, Wario, and Bowser). Each baby gives Yoshi unique abilities, which adds variety to the puzzles and level design. This is it's biggest standout compared …

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This title is a follow-up to the SNES classic Super Mario World 2: Yoshi’s Island. It keeps the hand-drawn, colorful art style and platforming focused on guiding Yoshis who carry different baby characters (Mario, Peach, DK, Wario, and Bowser). Each baby gives Yoshi unique abilities, which adds variety to the puzzles and level design. This is it's biggest standout compared to the previous title, making the gameplay and levels much more unique in comparison, so if you enjoyed the first one there are no excuses not to play this one too.

The game plays very similarly to the original, but the dual-screen setup sometimes makes it hard to see hazards above or below, leading to cheap hits. While it doesn’t innovate much beyond the multiple babies mechanic, it’s still a solid and charming platformer with great music and plenty of challenge for completionists. Overall, this is a fun and faithful to the SNES classic, but not as polished or memorable, and I consider this a must-play for fans of platforming in general, truly a classic along with it's predecessor.

Another highlight is how creative the level themes can get, from ghost houses and jungle stages to inventive castle levels with clever boss fights, the game constantly introduces new ideas to keep things fresh. The collectible system encourages replayability, especially for those aiming for 100% in every stage. Achieving perfect scores demands careful exploration and precise platforming, which adds a satisfying layer of depth beyond simply reaching the goal ring.

That said, some design choices feel slightly less refined than in the original, a few stages rely more on gimmicks that can interrupt the pacing, and the difficulty spikes may frustrate newcomers. Even so, this title remains a worthy successor, expanding on a beloved formula while preserving its charm. It may not surpass its predecessor, but it confidently stands as one of the stronger platformers on the Nintendo DS and a memorable entry in the Yoshi series.

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OvalsOk

Review OvalsOk 2/5 · Dec 24, 2022

Feels Like a Downgrade

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If anyone has read my Yoshi's Island Review, you would know that I loved it. The art style, progression, gameplay, and overall presentation were why I loved it. So I was expecting to love Yoshi's Island DS more... But I don't

I'll give the game props... The concept of playing as multiple babies is really cool. Mario, who is the …

Read more

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If anyone has read my Yoshi's Island Review, you would know that I loved it. The art style, progression, gameplay, and overall presentation were why I loved it. So I was expecting to love Yoshi's Island DS more... But I don't

I'll give the game props... The concept of playing as multiple babies is really cool. Mario, who is the fastest and can hit transparent blocks, Peach, who can float, Donkey Kong, who can climb and roll, Wario, who can collect gold and use a magnet, and Bowser, who can breathe fire.

I also like how Bowser from the future is the main villain. My problem is with everything else.

The gameplay is really boring and frustrating, the music is generic, the levels feel very lifeless, the bosses are too easy, and the art style that I praised in the last game feels watered down in this one. It doesn't feel as polished as the first game

It feels like a poorly made fan-game

2/5

Wouldn't Recommend

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Chauliodusi

Review Chauliodusi 4/5 · May 3, 2022

Cute As Fuck

My crush in Grade 4 loved two things; online ghost videos and Yoshi's Island.

It makes me very happy that a game with such a wholly cute aesthetic can still offer unique and fun gameplay mechanics.

Retroman03

Review Retroman03 1/5 · Apr 23, 2022

Boring and Too Easy

I didn't finish the game. But I am quitting and I'm not going to come back to this game. I only played up through World 1, and before I continued I asked some friends if I should continue, even though I'm not enjoying myself. Now I'm quitting the game. It's boring, and if you don't try to collect everything in …

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I didn't finish the game. But I am quitting and I'm not going to come back to this game. I only played up through World 1, and before I continued I asked some friends if I should continue, even though I'm not enjoying myself. Now I'm quitting the game. It's boring, and if you don't try to collect everything in a level it's actually quite short. It's SO easy. By the time I finished world 1 I had accumulated over 30 lives, only died a handful of times. This game is made for children who are just starting out their gaming journeys.

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