Next Stop Nowhere box art

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Next Stop Nowhere

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Next Stop Nowhere

Aug 14, 2020

Main game

3.00 average rating based on 4 ratings

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You are Beckett, a simple courier living a simple life until a chance encounter with former bounty hunter Serra throws you into an adventure you never expected. How you survive-- the choices you make, the relationships you forge, the person you become--is up to you.
Developers
Night School Studio
Publishers
Platforms
Mac, iOS
Genres
Adventure, Indie
Themes
Science fiction
Release Dates
Aug 14, 2020 (Worldwide)
Mac, iOS
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User Stats
11
In Collection
8
Wish Listed
1
Playing
3
Backlogged
How Long Is Next Stop Nowhere?
Main + extras: 5.0 hours
Total completions: 1
WardCove
WardCove gave Aug 28, 2021
WardCove gave Aug 28, 2021
Glitchy, but heartfelt

Next Stop Nowhere is a short and sweet space roaming romp. Not filled with much gameplay. A few space lights of dodging debris as to not destroy your ship and some simple puzzles to get through. Story takes center stage. And while it isn’t some mind blowing story it’s fun to go through. The stellar voice acting and the fun characters make this worth the 3 hour trip it takes to get through the game. You get to make choices, as with most of these types of games and the lighthearted tone of the game made some of the choices even more fun to do.

The glitches were a bit frustrating though as I went through the story. Multiple times I had to exit to the main menu to then go through some story beats again to get my ship to accept my input. And there is some pop in and out and other graphical hiccups that were minor annoyances. The restarting thing was pretty dumb though. Not a fan.

Overall a decent experience. If you need a short gap game you could certainly do worse.

BMO
BMO updated their status Oct 25, 2021
BMO updated their status Oct 25, 2021

This might be the first Night School game that I don't like enough to make my way through. I keep dropping it and have a hard time getting back to it. I think it's the format more so than the story. There's something about the way the game is broken up that deters me from wanting to play. It also doesn't help that I've lost my progress a couple times due to the way the game handles autosaves and save checkpoints.

BMO
BMO updated their status Aug 31, 2021
BMO updated their status Aug 31, 2021

Usually the Backbone One improves gameplay, but Night School hasn’t done the best job optimizing this game for controller input. Analogue sensitivity is far too high and navigating the ship through obstacles is much harder using a controller than via touch control. Also I keep experiencing an issue where pressing the interaction button while on the ship simultaneously launches one of the game’s two main in-game menus. It gets frustrating when I’m just trying to interact with doors or other items on the ship.

Character writing in Next Stop Nowhere feels like a step down in quality from Oxenfree and Afterparty. Although Night School often leans on sarcastic humour, this game seems only to contain sarcasm. Think Afterparty with no chill. I hope that changes because I usually enjoy their writing. I’m still early in the game so there’s room for tonal shifts, if any are planned.

WardCove
WardCove updated their status Aug 22, 2021
WardCove updated their status Aug 22, 2021

Every time I have to open the star map I have to reset to main menu and start again. That’s a pretty annoying glitch….