MAG
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MAG

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MAG

Dec 31, 1988

Main game

In this ASCII rogue-like (dungeon crawls with randomized maps) the player explores 20+ levels of a dungeon in order to capture a magical artifact, the Sudbury Sapphire from a group of Imperial Dragons. Features include animated vine traps, labyrinth traps, torches on the walls that can be lit, and pools of vomit.
Developers
Publishers
Platforms
DOS
Genres
Role-playing (RPG)
Themes
Fantasy
Release Dates
1988 (Worldwide)
DOS
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User Stats
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How Long Is MAG?
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