MechWarrior 3050 box art

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MechWarrior 3050

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MechWarrior 3050

Feb 2, 1994

Main game

3.28 average rating based on 25 ratings

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The game is viewed in an isometric view and features a unique 2-player mode where one player controls the bottom half of the mech to navigate it around the map while the second player controls the upper torso, which moves independently.
Release Dates
Feb 02, 1994 (North_America)
Sega Mega Drive/Genesis
1995 (Worldwide)
Super Nintendo Entertainment System
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User Stats
69
In Collection
14
Wish Listed
2
Playing
16
Backlogged
How Long Is MechWarrior 3050?
No playthrough data yet
Chovus
Chovus updated their status May 13, 2019
Chovus updated their status May 13, 2019

Beat the game using the homing missile, regular missile and laser as my weapons. I used the homing for cheap shots on enemy mechs and to destroy defenses that were set up in such a way that I could not flank them or otherwise destroy without taking significant damage. The laser and missile were very similar and I used both regularly; both at the same time against enemy mechs. One of the problems I had is that all of my weapons had relatively low ammo capacity and at one point in the last level I had to die and respawn just to get ammo. After I beat the game I tried out the other weapons and they were all good in their own ways.

I absolutely love the Strike series of helicopter games and this game plays the same except you can't fly. It kind of feels like playing Command and Conquer while only controlling a single super unit. I love how the map shows the location and type of each enemy which allows strategic play. I did not like the levels that completely disable the map until you destroy the jammers; at least show the topography so as not …

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Beat the game using the homing missile, regular missile and laser as my weapons. I used the homing for cheap shots on enemy mechs and to destroy defenses that were set up in such a way that I could not flank them or otherwise destroy without taking significant damage. The laser and missile were very similar and I used both regularly; both at the same time against enemy mechs. One of the problems I had is that all of my weapons had relatively low ammo capacity and at one point in the last level I had to die and respawn just to get ammo. After I beat the game I tried out the other weapons and they were all good in their own ways.

I absolutely love the Strike series of helicopter games and this game plays the same except you can't fly. It kind of feels like playing Command and Conquer while only controlling a single super unit. I love how the map shows the location and type of each enemy which allows strategic play. I did not like the levels that completely disable the map until you destroy the jammers; at least show the topography so as not to get lost!

The worst part of this game is how short it is. I wanted to play much more.

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