MechWarrior 3050 (1993)

EA Orlando, Malibu Interactive

Sega Mega Drive/Genesis · Super Nintendo Entertainment System

3.28 from 25 ratings

69 members have it in their collection · 2 playing now · 16 backlogged · 14 wish listed

The game is viewed in an isometric view and features a unique 2-player mode where one player controls the bottom half of the mech to navigate it around the map while the second player controls the upper torso, which moves independently.
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Release dates

  • Feb 26, 1993 (Full Release) (Japan) Super Nintendo Entertainment System
  • May 1993 (Full Release) (North_America) Super Nintendo Entertainment System
  • Sep 1994 (Full Release) (North_America) Sega Mega Drive/Genesis
  • 1995 (Full Release) (Europe) Super Nintendo Entertainment System
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Rating distribution

5 stars
2
4 stars
7
3 stars
13
2 stars
2
1 star
1
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Community All Reviews Statuses

Chovus

Status Chovus May 13, 2019

Beat the game using the homing missile, regular missile and laser as my weapons. I used the homing for cheap shots on enemy mechs and to destroy defenses that were set up in such a way that I could not flank them or otherwise destroy without taking significant damage. The laser and missile were very similar and I used both …

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Beat the game using the homing missile, regular missile and laser as my weapons. I used the homing for cheap shots on enemy mechs and to destroy defenses that were set up in such a way that I could not flank them or otherwise destroy without taking significant damage. The laser and missile were very similar and I used both regularly; both at the same time against enemy mechs. One of the problems I had is that all of my weapons had relatively low ammo capacity and at one point in the last level I had to die and respawn just to get ammo. After I beat the game I tried out the other weapons and they were all good in their own ways.

I absolutely love the Strike series of helicopter games and this game plays the same except you can't fly. It kind of feels like playing Command and Conquer while only controlling a single super unit. I love how the map shows the location and type of each enemy which allows strategic play. I did not like the levels that completely disable the map until you destroy the jammers; at least show the topography so as not to get lost!

The worst part of this game is how short it is. I wanted to play much more.

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