Coconuts box art

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Coconuts

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Coconuts

Oct 4, 1982

Main game

1.50 average rating based on 2 ratings

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In CocoNuts Stanley the intrepid jungle explorer is under attack from Coco the monkey! Coco is up in the trees throwing coconuts at Stanley. You control Stanley and need to dodge the incoming coconuts. You begin the game equipped with a helmet and an umbrella to protect yourself. Each time you are hit by a coconut, you lose one of these items. You may also regain an item by scoring enough points. The game ends when you have nothing left to protect yourself and a coconut hits you. Of course, the longer you can last in the game, the faster … More
In CocoNuts Stanley the intrepid jungle explorer is under attack from Coco the monkey! Coco is up in the trees throwing coconuts at Stanley. You control Stanley and need to dodge the incoming coconuts. You begin the game equipped with a helmet and an umbrella to protect yourself. Each time you are hit by a coconut, you lose one of these items. You may also regain an item by scoring enough points. The game ends when you have nothing left to protect yourself and a coconut hits you. Of course, the longer you can last in the game, the faster it becomes! Less
Developers
Telesys
Publishers
Telesys
Platforms
Atari 2600
Genres
Arcade
Themes
Action, Comedy
Release Dates
Oct 04, 1982 Full Release (North_America)
Atari 2600
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User Stats
12
In Collection
2
Wish Listed
0
Playing
7
Backlogged
How Long Is Coconuts?
No playthrough data yet
scoopings
scoopings gave Feb 24, 2022
scoopings gave Feb 24, 2022
Fun, Simple Arcade-Style Dodge-The-Items Game

Look: 8/10 I dunno why, but I just really liked the simplicity, the black background, yet the elaborate graphics nonetheless. Hard to explain heh. This really should be a 7 but whatevs.

Sound: 7/10 As always with Atari 2600, great sounds.

Play: 6/10 Cute enough, kinda felt overall redundant after a bit--once you had the pattern it really was just going back and forth with increasing speed. And dealing with the slight clunkiness in turning around/moving (which seems an intentional gameplay part, but that doesn't really make its existence any better heh). I had fun playing it for about 5 minutes, and it could be fun 2-player, but really nothing striking or particularly fun or clever.

Feel: 7/10 Again, cute look, decent game, quite fun for a while--but eventually repetitive. It was fun getting what seemed pretty far, since the speed increases each "round" so to speak heh. It all combines to have a memorable feel, largely due to its look and surprising fun.

Attachment: 6/10 Definitely wont be back any time soon, but it aint bad! And it was fun.