Khimera: Puzzle Island box art

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Khimera: Puzzle Island

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Khimera: Puzzle Island

Nov 29, 2020

Main game

3.86 average rating based on 7 ratings

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Chelshia is back in her most (only) puzzling adventure yet! In this brand-new story, Chelshia, Amelia and Bernadette arrive on the uncharted, uninhabited Hanji Isle to track down the four ancient (and expensive) tablet pieces. Take on a plethora of nonograms in Story Mode and learn the secrets of Hanji Isle or complete nonograms on a grid to build larger pictures in Mosaic Mode!
Developers
Suits & Sandals
Publishers
Suits & Sandals
Series
Khimera
Platforms
PC (Microsoft Windows)
Genres
Adventure, Indie, Puzzle
Themes
Comedy
Steam
View on Steam
Release Dates
Nov 29, 2020 Full Release (Worldwide)
PC (Microsoft Windows)
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User Stats
37
In Collection
0
Wish Listed
0
Playing
19
Backlogged
How Long Is Khimera: Puzzle Island?
100% completion: 23.1 hours
Total completions: 2
EugThinks
EugThinks gave Apr 5, 2024
EugThinks gave Apr 5, 2024
Cute nonogram game

Good nonogram game with a lot of puzzles (regular and mosaic) and cute presentation. I didn't play their previous free platformer that this takes characters and such from, but I enjoyed it anyway... silly little story with silly dialogue, good stuff. The nonogram stuff itself was quite good with two very minor/iffy problems:

One, there were three or four puzzles where I got to what seemed to be a 50/50 guess situation. It's possible I just didn't see an available clue, though I've done enough nonograms that I don't think that's the case. But even so, it's a pretty minor issue... pretty much every nonogram thing I've played has it happen at least once.

Two, the clue-greying-out system greys out a number even if you don't actually know which one it is--e.g. if you have three 2s in a line and you get the last one, it will grey out the last 2 even if there's still space for another possible 2 afterward. This way you get extra information that makes it easier. But I think that's just a matter of taste/difficulty rather than an objective problem, so whatever.

I guess there is one final thing that's subjective to me: …

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Good nonogram game with a lot of puzzles (regular and mosaic) and cute presentation. I didn't play their previous free platformer that this takes characters and such from, but I enjoyed it anyway... silly little story with silly dialogue, good stuff. The nonogram stuff itself was quite good with two very minor/iffy problems:

One, there were three or four puzzles where I got to what seemed to be a 50/50 guess situation. It's possible I just didn't see an available clue, though I've done enough nonograms that I don't think that's the case. But even so, it's a pretty minor issue... pretty much every nonogram thing I've played has it happen at least once.

Two, the clue-greying-out system greys out a number even if you don't actually know which one it is--e.g. if you have three 2s in a line and you get the last one, it will grey out the last 2 even if there's still space for another possible 2 afterward. This way you get extra information that makes it easier. But I think that's just a matter of taste/difficulty rather than an objective problem, so whatever.

I guess there is one final thing that's subjective to me: I don't like time pressure, and each of the standard puzzles (not mosaics) does have a medal system for completion under certain times. But again that's a me-specific thing, and what you get for time completion is pretty inconsequential: currency for hint items (that I never used except after finishing all the puzzles, to get achievements) and cosmetics, and achievements. And I guess I'm pretty fast anyway, since I completed every puzzle with around 1/3-1/2 the gold completion time without thinking about it. The game also gives you the option to hide the timer, which I think every nonogram game should have. The final standard level is a time attack thing that I hated, but having just one of those things in the game is not something I'll ding the whole game for.

So all in all, great game if you like nonogram puzzles, as I do.

EDIT: Oh yeah, and I liked the music a lot! In particular there was this one song with a little glitchy pause drop (I dunno the right terms) that grew on me a lot. That song also had like a pseudo-vocal screamy effect that my brain interpreted as someone yelling "YOU'RE A REALLY GREAT GUY" repeatedly, so that was fun. :D

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tylerisrandom
tylerisrandom gave Jan 14, 2024
tylerisrandom gave Jan 14, 2024
tylerisrandom's review of Khimera: Puzzle Island

A nice little indie nonogram/picross game. I haven't played the platform game it's based on, but I still found the short cut scenes between levels pretty cute. Worked well on Steam Deck if you remember to move the cursor (as the "A" button fires a mouse click and it'll hover a back button by default).

Trost
Trost gave Aug 6, 2025
Trost gave Aug 6, 2025
RIP the mystery of Picross

I used to love nonograms, because I didn't know all of the tricks abd was solving them with a mix of deduction, guessing combined with trial and error.

This game taught me algorithms that allow me to solve any Picross puzzle without guessing. This sounds like a good thing, but now they're not challenging me and therefore lost my interest. They became a chore.

ClaireValle
ClaireValle updated their status Aug 7, 2022
ClaireValle updated their status Aug 7, 2022

I am the picross girl. I will play every picross game ever created.