Main game
2.00 average rating based on 4 ratings
Look: 7/10
Basic, but functional. The sprites translate well to the gameplay, even the dodge-em/feels-like-vertical-scrolling-shoot-em-up second screen parts. 
I love the little animation dance thing the Monster does when you run out of lives/the Monster is fully energized, giant and flashing colors lol 
Sound: 6/10 Functional but nothing special.
Play: 8/10 I found the jump mechanic surprisingly smooth, and indeed most the controls quite well-done for its era and platform. Even the controls during the sorta dodge-em thingy parts, which I found quite fun. You know I always like when I can figure out a game intuitively without the manual, and luckily the concept of getting to the red square and then back up made sense; and then dodging the enemies to get to the top eventually made sense (took me a minute heh). Surprisingly fun, tho once I returned back to the same basic format with just different platforms etc, it already started to feel a bit repetitive and dull. This got a slight boost for how well-done the controls are, plus that wont affect the final rating anyway.
Feel: 7/10 Fun, simple action game. I like that there feels like 2 different types of gameplay between the …
Look: 7/10
Basic, but functional. The sprites translate well to the gameplay, even the dodge-em/feels-like-vertical-scrolling-shoot-em-up second screen parts. 
I love the little animation dance thing the Monster does when you run out of lives/the Monster is fully energized, giant and flashing colors lol 
Sound: 6/10 Functional but nothing special.
Play: 8/10 I found the jump mechanic surprisingly smooth, and indeed most the controls quite well-done for its era and platform. Even the controls during the sorta dodge-em thingy parts, which I found quite fun. You know I always like when I can figure out a game intuitively without the manual, and luckily the concept of getting to the red square and then back up made sense; and then dodging the enemies to get to the top eventually made sense (took me a minute heh). Surprisingly fun, tho once I returned back to the same basic format with just different platforms etc, it already started to feel a bit repetitive and dull. This got a slight boost for how well-done the controls are, plus that wont affect the final rating anyway.
Feel: 7/10 Fun, simple action game. I like that there feels like 2 different types of gameplay between the 2 screens. Not that it's among the best of the Atari action games, but when I want to show some of the average Atari action games to my brothers after I've run out of the best of the best, this one stands out among the sea of games--mostly due to the tight controls, but also due to the 2 different styles of gameplay and the setting/concept/look.
Attachment: 7/10 The fact I returned to it after a good 15 minutes of playtime (which is reasonable enough for these small Atari 2600 games) says a lot. Still, the repetitive nature (sure things get faster and some changes, but same basic structure) and the huge jump in difficulty in the later stages render it a game I wont regularly return to. Surprisingly good for a basic Atari action game, tho!
Completion: 3 stages Playtime: 25 minutes