Hogan's Alley (1984)

Intelligent Systems, Nintendo R&D1

Arcade · Family Computer · Nintendo Entertainment System · Wii U

3.05 from 122 ratings

275 members have it in their collection · 1 playing now · 37 backlogged · 15 wish listed

How long? · 100% 0h (from 1 logged playthrough)

Hogan's Alley is a 1984 video game by Nintendo. It was one of the first games to use a light gun as an input device. The game presents players with "cardboard cut-outs" of villains and innocent civilians. The player must shoot the villains and spare the innocent people.
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Details

Developers
Intelligent Systems, Nintendo R&D1
Publishers
Nintendo
Genres
Arcade, Shooter
Themes
Action
Series
Hogan's Alley

Release dates

  • Jun 12, 1984 (Full Release) (Japan) Family Computer
  • Oct 18, 1985 (Full Release) (North_America) Nintendo Entertainment System
  • 1986 (Full Release) (North_America) Arcade
  • Dec 15, 1987 (Full Release) (Europe) Nintendo Entertainment System
  • Oct 22, 2015 (Full Release) (Europe) Wii U
  • Jan 07, 2016 (Full Release) (North_America) Wii U
  • Jun 22, 2016 (Full Release) (Japan) Wii U

Also available on

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Rating distribution

5 stars
9
4 stars
25
3 stars
57
2 stars
25
1 star
6
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Community All Reviews Statuses

ApramPepo

Review ApramPepo 2/5 · Sep 20, 2021

Just another game for the console.

This game feels like it was made effortlessly. In comparison with other Light Gun games from that time Even compared to Duck Hunt, it's just bad.

Doesn't offer anything nor visually or gameplay wise, it's just there to be another Light Gun game available for the NES Launch.

Mazinkaiser

Review Mazinkaiser 2/5 · Apr 25, 2020

Hogan's Alley: Short Shootin'

Hogan's Alley seeks to follow up Wild Gunman with some more Zapper gameplay. However, none of it is particularly as novel or fun as previous efforts.

Using three modes, the player is presented with cut-outs of gangsters and innocent civilians and must shoot the correct ones, as well as tin cans that must be bounced on the opposite side in …

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Hogan's Alley seeks to follow up Wild Gunman with some more Zapper gameplay. However, none of it is particularly as novel or fun as previous efforts.

Using three modes, the player is presented with cut-outs of gangsters and innocent civilians and must shoot the correct ones, as well as tin cans that must be bounced on the opposite side in bonus rounds and a can-specific mode.

That's pretty much it. The game is a little more finnicky with shots compared to Wild Gunman, leading to some more frustrating bouts and not a lot of replayability past a few rounds. Visuals and audio are pretty sparse past the novelty of cardboard cutouts instead of real people to shoot.

In the end, you might get a few minutes out of this one, but you'd be better off searching for another NES Zapper game.

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