Status HoloAnarchy Apr 16, 2022
I have several praises and several grievances for this game. The praises come in the form of chain battles, new jobs, new characters (especially Magnolia), level recommendations in certain areas, and sheer amount of detail. I also like the optional cutscenes in the tent. The grievances come in the form of having to make moral decisions in order to obtain …
Read moreI have several praises and several grievances for this game. The praises come in the form of chain battles, new jobs, new characters (especially Magnolia), level recommendations in certain areas, and sheer amount of detail. I also like the optional cutscenes in the tent. The grievances come in the form of having to make moral decisions in order to obtain previous asterisks, the sheer slog that it is for ANY healing magic to get to a level where it is effective, the nerfing of magical classes from the previous game, the reduction in job levels, the anime intro style outro for the first three chapters, and most importantly, little to no guidance after a major turning point. I do not believe a single person in the game guide forums knows exactly what they did. I was so mad when i figured out what to do. Also, I would like to have several conversations with whoever thought Aimee's accent was a good idea. Wonderful character, accent is atrocious. I'm also not a fan in the seeming reduction of stakes, then whoops, turns out they were just as high as the last game, but we couldn't do the same thing so we had to mislead you. That is infuriating. Tiz and Edea both feel like shadows of their former selves, which is saddening. Edea's reduced to violence and gluttony jokes (until you need her to make a moral decision for one of the asterisks because that apparently falls to her. Why?) whereas Tiz just feels flat. I made a joke to one of my friends that Tiz got sexy lamp'd, that's how bad it is. Yew is...kind of boring. His saving grace is being surrounded by two nostalgia characters and a weirdo from the moon. Some of the story cutscenes feel like padding, and most of the characterization is in the tent cutscenes, which are optional. I don't mind playing in the same world but it feels like we should have at least had some of these places MENTIONED in the first game, even if we couldn't go to them. The world being expanded upon is nice, but it feels like the world got more development than the characters did. Also having Eternia go from inaccessible from any means but air ship to basically freely accessible and the land outside being spring green while the city is covered in snow bothers me a LOT. There's no way they mowed down half the mountains in the area in 2.5 years. My feelings on this game fluctuate between "whoa, awesome!" and "oh my god, what B.S.!" so I think a 3 star rating is justified...
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