Die Hard (1990)

Silent Software

Port of Die Hard

Commodore C64/128/MAX · Family Computer · Nintendo Entertainment System · TurboGrafx-16/PC Engine

2.57 from 23 ratings

59 members have it in their collection · 13 backlogged · 3 wish listed

This PC Engine Die Hard game starts out outside, making you wonder if the people who made it ever even saw the movie.
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Details

Developers
Silent Software
Publishers
Activision, Playtronic
Genres
Adventure, Shooter
Themes
Action, Survival
Franchises
Die Hard
Series
Die Hard

Release dates

  • Feb 01, 1990 (North_America) Commodore C64/128/MAX
  • Q1 1990 (Europe) Commodore C64/128/MAX
  • Sep 28, 1990 (Japan) TurboGrafx-16/PC Engine
  • Jul 19, 1991 (Full Release) (Japan) Family Computer
  • Jan 01, 1992 (North_America) Nintendo Entertainment System
  • Q1 1992 (Europe) Nintendo Entertainment System
  • TBD (Brazil) Nintendo Entertainment System

Also available on

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Rating distribution

5 stars
1
4 stars
3
3 stars
5
2 stars
13
1 star
1
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Community All Reviews Statuses

Yungbeck

Review Yungbeck 2/5 · Jun 9, 2021

"If This Is Their Idea Of Christmas, I Gotta Be Here For New Year's."

Ho-ho-ho. This is a shitty game. Terrible top down third person shooter from Activision, based on the classic movie. You clear floors by shooting bad guys, that are insanely over powered compared to you by the way! They pepper you with bullets and their range is so much longer than yours. Most of the time you don't even see the …

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Ho-ho-ho. This is a shitty game. Terrible top down third person shooter from Activision, based on the classic movie. You clear floors by shooting bad guys, that are insanely over powered compared to you by the way! They pepper you with bullets and their range is so much longer than yours. Most of the time you don't even see the shooter, just the onslaught of bullets coming towards you from all angles. Your feet has a separate health bar (ha, ha) and items and "cut scenes" (stills) are faithful to the movie and will interest any die hard Die Hard fan. It shows ambition but it needs work, it's just not fun to play or rewarding enough to deal with its frustrations.

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