Main game
3.00 average rating based on 4 ratings
Preliminary: I thought this was gonna be a silly, passable action game. But I was immediately impressed by the Look--the colors, the sprites (as simple and C64-y as they are), the atmosphere it all creates. And the horror-vibe/Halloween-y Sound. The controls seem responsive and tight enough, but I was a bit frustrated with the gameplay on initial playtest. I will have to give it an earnest try because apparently there is a set ending; it has a special Look and Sound and Feel that will probly get me to push through it; it seems beloved (tho infamous for its difficulty, which my prove to be what disengages me from it...); and the gameplay quirks I wasn't understanding seem to be solvable. I will delve deeper tomorrow!
This was in the system as an adventure and action-adventure game. But it decidedly (and intentionally) was a platformer/shoot em up hybrid... Tho you are retrieving items for the concoction, I don't see it as adventure (and arguably even action-adventure) since you aren't really solving adventure game puzzles or managing inventory to a significant degree. It's more like collecting items to finish an action level.
Welp, the gameplay quirks were definitely not manageable for …
Preliminary: I thought this was gonna be a silly, passable action game. But I was immediately impressed by the Look--the colors, the sprites (as simple and C64-y as they are), the atmosphere it all creates. And the horror-vibe/Halloween-y Sound. The controls seem responsive and tight enough, but I was a bit frustrated with the gameplay on initial playtest. I will have to give it an earnest try because apparently there is a set ending; it has a special Look and Sound and Feel that will probly get me to push through it; it seems beloved (tho infamous for its difficulty, which my prove to be what disengages me from it...); and the gameplay quirks I wasn't understanding seem to be solvable. I will delve deeper tomorrow!
This was in the system as an adventure and action-adventure game. But it decidedly (and intentionally) was a platformer/shoot em up hybrid... Tho you are retrieving items for the concoction, I don't see it as adventure (and arguably even action-adventure) since you aren't really solving adventure game puzzles or managing inventory to a significant degree. It's more like collecting items to finish an action level.
Welp, the gameplay quirks were definitely not manageable for me. And the pride in difficulty was a huge determent for me, after all. Still, a very interesting game!