Treasure Hunter G (1996)

Sting

Super Famicom · Wii

3.26 from 19 ratings

73 members have it in their collection · 37 backlogged · 24 wish listed

Brothers Red and Blue G. decide to leave their idyllic village in search of their long lost father, who left the kids years ago to go treasure hunting. Unfortunately, as soon as they begin their quest, they become entangled with a mysterious girl on the run from evil monsters who holds the key to the resurrection of a great demon. … Read more
Brothers Red and Blue G. decide to leave their idyllic village in search of their long lost father, who left the kids years ago to go treasure hunting. Unfortunately, as soon as they begin their quest, they become entangled with a mysterious girl on the run from evil monsters who holds the key to the resurrection of a great demon. Now its up to the brothers to save the world if they ever want to find their father. Treasure Hunter G is a top-down RPG in which you control your party of four characters as they explore the fantasy/sci-fi game world in search for quests and grinding their stats while the plot advances. The game is divided in a world-map screen, a top-down "town" mode and a turn-based fight mode in which the characters are taken to generic tiled top-down arenas in which they select each character and move or attack depending on their action points. Enemies can be seen on the map instead of jumping at you at random intervals, and you can freely decide whether to engage them or simply circle them around. The game uses a combination of hand-drawn sprites and CGI pre-rendered one (mostly for the main characters) with a distinct cute or Super Deformed design (as usual for most console RPGs). Read less
Remove Ads with Grouvee Gold

Details

Developers
Sting
Publishers
Square, Square Enix
Genres
Adventure, Role-playing (RPG)
Themes
Fantasy

Release dates

  • May 24, 1996 (Full Release) (Japan) Super Famicom
  • Dec 25, 2007 (Full Release) (Japan) Wii
Remove Ads with Grouvee Gold

Rating distribution

5 stars
1
4 stars
6
3 stars
10
2 stars
1
1 star
1
Remove Ads with Grouvee Gold

Community All Reviews Statuses

Chovus

Status Chovus Oct 16, 2018

Beat the game without much difficulty. The main guy (blue haired swordsman) carried the team because of this melee damage output, and I gave him almost all stat boost items. I rarely used traps and offensive magic. All characters but the main used ranged weapons, and by the end both warriors had several weapons to choose from: the main guy …

Read more

Beat the game without much difficulty. The main guy (blue haired swordsman) carried the team because of this melee damage output, and I gave him almost all stat boost items. I rarely used traps and offensive magic. All characters but the main used ranged weapons, and by the end both warriors had several weapons to choose from: the main guy had a lighting, fire, ice and non elemental sword, while the other guy had a spear, curved spear, lighting axe and non elemental axe. I would switch weapons between attacks for the greatest effect (for example using spear for all attacks except the last, and then switching to axe to knock the enemy away).

I very rarely put offensive names for characters, but I gave the monkey character a mildly offensive name. There was a scene early on where someone said "Well if it isn't little X", which expressed exactly what I was thinking when I named the monkey. That scene was hilarious, and many laughs were to be had throughout the entire game due to that name.

Read less