Motorbike Madness box art

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Motorbike Madness

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Motorbike Madness

Dec 31, 1988

Main game

Motorbike Madness views downhill racing from an isometric Marble Madness-influenced perspective. You must reach the bottom within the time limit, remaining within the track boundaries and avoiding hazards including water, logs and stationary cars. The faster you complete the course, the more prize money you receive. Repairs to any damage to the bike (incurred by contact with the aforementioned hazards) must be paid for from this, but the rest can be spent on upgrades. The controls are rotational, with the fire button or space used for wheelies.
Release Dates
1988 (Europe)
Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, DOS, ZX Spectrum
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How Long Is Motorbike Madness?
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