Castlevania: Lament of Innocence (2003)

Konami

PlayStation 2 · PlayStation 3

3.43 from 254 ratings

716 members have it in their collection · 12 playing now · 248 backlogged · 196 wish listed

How long? Main story 9h · with extras 9h · 100% 7h (from 7 logged playthroughs)

Leon Belmont, an eleventh-century nobleman and knight of the clergy, is about to be wed when his fiancée, Sara Trantoul, suddenly disappears. Leon embarks on an epic journey to bring her back, unaware that a growing evil looms like a shadow over his quest. The majestic tale of Castlevania and the true origins of the Belmont clan of vampire-hunters is about to unfold.
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Details

Developers
Konami
Publishers
Konami
Genres
Adventure, Hack and slash/Beat 'em up
Themes
Action, Fantasy, Horror
Franchises
Castlevania
Series
Castlevania

Release dates

  • Oct 21, 2003 (North_America) PlayStation 2
  • Nov 27, 2003 (Japan) PlayStation 2
  • Feb 13, 2004 (Europe) PlayStation 2
  • Aug 22, 2012 (Japan) PlayStation 3
  • Jun 18, 2013 (North_America) PlayStation 3
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Featured in lists

Rating distribution

5 stars
31
4 stars
87
3 stars
99
2 stars
33
1 star
4
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Community All Reviews Statuses

NoahsBarks.com

Status NoahsBarks.com Feb 19, 2026 Completed

Here's a general hint guide, as I'm trying to make standard for games that I finish. I hope someone finds it helpful! Feedback appreciated.

NoahsBarks.com

Status NoahsBarks.com Feb 18, 2026 Completed

I... beat this in two days? Damn, that's short. The ending is a cliffhanger, which left me extremely confused. I'm trying to avoid looking things up right now, but it's actually really hard to find secrets in this game. The camera is completely fixed, and usually your only way of discovering stuff is by double-jumping in every corner of a …

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I... beat this in two days? Damn, that's short. The ending is a cliffhanger, which left me extremely confused. I'm trying to avoid looking things up right now, but it's actually really hard to find secrets in this game. The camera is completely fixed, and usually your only way of discovering stuff is by double-jumping in every corner of a screen to force the camera to scroll upwards. I'm wondering if there's some hidden, extended ending, but since I already have the obligatory extra character unlocked, I suspect not. Just wandering around the "post-game" until I run out of shit to find.

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NotRegret

Status NotRegret May 18, 2018

The best 3D castlevania made so far. This features the first Belmont, the origin of Dracula, and the vampire killer, making it a great bit of lore for fans of the series.

The game is a brawler with heavy exploration (no movement abilities to unlock, you have access to most of the castle from the start and are tasked with …

Read more

The best 3D castlevania made so far. This features the first Belmont, the origin of Dracula, and the vampire killer, making it a great bit of lore for fans of the series.

The game is a brawler with heavy exploration (no movement abilities to unlock, you have access to most of the castle from the start and are tasked with finding and defeating all the bosses in any order to open the last area). The combat is much more thoughtful than in other brawlers. Attacking with intent, picking the right combo, and deciding between slow aoe whip swings or faster single target whip attacks will make you go further than mashing buttons. Blocking, rolling jumping and even basic movement all have their uses as defensive tools, recovery animations on rolls/blocks prevent them from being cheesy. Also if you do a perfect block you are rewarded with magic recovery.

In terms of aesthetics it's everything that makes castlevania awesome: cool gothic environments, great looking monsters, and an amazing soundtrack.

You can't stat boost to win like in other vanais There's no level ups to grind for and equipment upgrades are extremely scarce. It does have the usual 50+ skill to toy with although the vast majority are just 'fire a giant projectile' or 'make a huge aoe' and they cost too much ammo to spam.

The game loses a star because there is serious pacing problems. Backtracking is always annoying but with few warps or new movement powers to reduce the time it's especially bad here. Collecting hearts is needlessly tedious as you only get 2 ammo per heart and your attacks use 10-25.

Worth noting is the game's unlocked difficulty crazy mode, which not only triples the number of enemies in every room but replaces all the easier enemies with much tougher ones. Enemies that would be a challenge in a group of 2 now are fighting you in groups of 5-6.

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