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Inindo: Way of the Ninja

Inindo: Way of the Ninja

Feb 1, 1991

Main game

3.20 average rating based on 15 ratings

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"Inindo: Way of the Ninja" is a console-style RPG with a touch of strategy. You navigate your hero on the world map, visit towns, and descend into dungeons. The battles are turn-based and are viewed from a third-person perspective, like in Final Fantasy games. You can move on the battle field and use melee or long-ranged attacks. You'll be able to recruit characters of various classes to your party, who will join you for profit or for other reasons. After you gain enough experience, you'll also be able to talk to daimyos (feudal rulers) of various castles and to convince … More
"Inindo: Way of the Ninja" is a console-style RPG with a touch of strategy. You navigate your hero on the world map, visit towns, and descend into dungeons. The battles are turn-based and are viewed from a third-person perspective, like in Final Fantasy games. You can move on the battle field and use melee or long-ranged attacks. You'll be able to recruit characters of various classes to your party, who will join you for profit or for other reasons. After you gain enough experience, you'll also be able to talk to daimyos (feudal rulers) of various castles and to convince them to work together against Nobunaga. You can also perform various tasks for the daimyos, such as spying. 1581, Japan. Fearing a rebellion and striving to conquer the entire country, the warlock Nobunaga orders to attack the Iga ninja clan. The ninjas bravely defend their village, but, being vastly outnumbered, are mercilessly slain by Nobunaga's men. Only one survived: you, the hero of the game. Shortly before the assault you were sent to a nearby village to warn the elder of Nobunaga's attack. However, the other village is also destroyed by Nobunaga's army. You swear to avenge his crime. But for now, you are just an inexperienced young men, and are "wanted" by Nobunaga's men and ruthless bounty hunters. Will you be able to unite Japan in the ultimate struggle against Nobunaga? Less
Release Dates
Feb 01, 1991 (Worldwide)
MSX
1991 (Worldwide)
PC-8800 Series, PC-9800 Series, Sharp X68000
1992 (Worldwide)
FM Towns
1993 (Worldwide)
DOS, Super Nintendo Entertainment System
User Stats
46
In Collection
8
Wish Listed
0
Playing
15
Backlogged
How Long Is Inindo: Way of the Ninja?
No playthrough data yet
Chovus
Chovus updated their status Apr 25, 2020
Chovus updated their status Apr 25, 2020

Beat. I vaguely recall renting this for one day back in the 90s and I have wanted to play it for a very long time. I do not remember a whole lot about the game other than how much ranged weapons and most of the possible party members suck. I put a lot of effort into getting good party members, since rather than having a fixed cast the possible party members are more like random mercenaries. The spying and war parts were a little interesting but not as much as the stock dungeon crawling RPG play. Overall decent game but nothing special.

Ended at level 47 with superblade, musket, magic armor, iron hat and kirin bone.

The party members were:

Suzaku the sage: level 46 with scepter, sage mail, face mask and kirin bone. Important for white magic.

Mikogami the swordsman: level 44 with superblade, hauberk, deer helm, musket and kirin bone. It was tough to find a party member that could hit hard like the protagonist.