Main game
3.08 average rating based on 13 ratings
Deep Fear is a RE inspired game released for the Saturn with the peculiarity that it's the last game ever released in Europe for the System.
You play as John Mayor inside this big underwater facility called "The Big Table", when suddenly some kind of virus attacks the crew and start to trasform them in dangerous creatures. Your mission is to know what is happening and find a way back to the surface.
Gameplaywise is a fixed camera (just like in RE), with tank controls (just like RE), although this time the background it's not prerendered so it's harder to see useful items unlike in RE when you can spot right away an item.
The big difference with RE is the Air system present in this game. Every room has an Air system level wich can go from 0 to 99. If it hits cero then your air meter starts to go down.In the other hand, if it's at 99 you, "supposedly" hit harder cause the creatures are not fond of the oxygen. In order to maintain the level high you can use air grenades or use some stations that you find in some rooms to rise the level (these …
Deep Fear is a RE inspired game released for the Saturn with the peculiarity that it's the last game ever released in Europe for the System.
You play as John Mayor inside this big underwater facility called "The Big Table", when suddenly some kind of virus attacks the crew and start to trasform them in dangerous creatures. Your mission is to know what is happening and find a way back to the surface.
Gameplaywise is a fixed camera (just like in RE), with tank controls (just like RE), although this time the background it's not prerendered so it's harder to see useful items unlike in RE when you can spot right away an item.
The big difference with RE is the Air system present in this game. Every room has an Air system level wich can go from 0 to 99. If it hits cero then your air meter starts to go down.In the other hand, if it's at 99 you, "supposedly" hit harder cause the creatures are not fond of the oxygen. In order to maintain the level high you can use air grenades or use some stations that you find in some rooms to rise the level (these stations are also the only way to save the game).
The other difference is the way you manage your ammo. Here there are storages that you can acces into wich can replenish your ammo completely. You can do it everytime you want, so you can kill an enemy, replenish, wipe the whole floor and then go back to replenish your ammo.
Overall I would say that it has enough similitudes to RE yet at the same time it has some really unique differences that separate it from RE. If you are a fan of RE give it a try. It won't dissapoint you.