Luna Abyss (2026)

Kwalee

PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S

3.46 from 13 ratings

39 members have it in their collection · 2 playing now · 12 backlogged · 14 wish listed

How long? · with extras 10h · 100% 34h (from 4 logged playthroughs)

Luna Abyss is a single player story driven action-adventure with fluid platforming and bullet hell combat. Follow the journey of Fawkes, a prisoner of Luna caught between a cryptic prophecy and their prison sentence.
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Rating distribution

5 stars
0
4 stars
6
3 stars
7
2 stars
0
1 star
0
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Community All Reviews Statuses

deepdoop

Review deepdoop 3/5 · Jun 7, 2026

Kind of a one-trick pony but not bad

Rating: 6.5/10

Ultimately decent, but at first, the atmosphere and visuals are great. A little scary, really mysterious, with the latter being evident in the story itself. Shooting and platforming is fine. But then the visuals start to feel repetitive, so as I walked through similar large areas and corridors I craved a change in scenery. There are moments where …

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Rating: 6.5/10

Ultimately decent, but at first, the atmosphere and visuals are great. A little scary, really mysterious, with the latter being evident in the story itself. Shooting and platforming is fine. But then the visuals start to feel repetitive, so as I walked through similar large areas and corridors I craved a change in scenery. There are moments where it deviates a bit, but not enough. And it's more platformer than bullet hell. The action is decent but the enemy variety and design is bland.

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Volt2742

Status Volt2742 Jun 3, 2026

This was a weird one. It's a game I definitely will not remember any of in a couple months time, and especially probably a year from now. The vibe from the overall structures and the hand drawn character portraits are quite cool. However, when digging further in, a lot feels very bland. Once you start actually looking at the surroundings, …

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This was a weird one. It's a game I definitely will not remember any of in a couple months time, and especially probably a year from now. The vibe from the overall structures and the hand drawn character portraits are quite cool. However, when digging further in, a lot feels very bland. Once you start actually looking at the surroundings, they do feel pretty grand, but also fall flat, and eventually you go through so many similar looking rooms and pipes, that the every now and then grand settings aren't able to really matter that much.

Combat is fine. I don't think it's bad, but only 4 weapons, and really only 3 since the 4th is introduced so late. The weapons themselves are very generic, but do feel decent to use. The "mechanic" of locking on was fine, but it feels like a really weird mechanic to base the game on. The enemy variety was also much too small to be that interesting.

There are some like platforming elements to this game with double jumps, dashes, and object parkour possession, but it feels really hamfisted in, and never really adds much. Some segments especially when the object parkour has to do with really large objects that give the user a super on rails experience just aren't that interesting.

The story, from what I could follow, seemed pretty eh. Admittadly, I did tap out on understanding what was going on, so that is on me, but from what I could tell, the overall story was pretty eh. The main character is not at all interesting, but the big prison guard head AI was decently interesting. Dialogue was pretty YA and generic.

Overall, this is definitely not a bad game, and I think it is just about the right amount of length before feeling like it overstays its welcome. While I don't think anything is particularly bad, I don't think anything is particularly good to great either, there's a couple of loosely cool things here, but it comes together in a pretty forgettable package. If you have gamepass and have a few hours to kill, definitely isn't the worst thing out there, but for the price of $30, definitely not worth it. Solid 6/10.

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