My Candy Love box art

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My Candy Love

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My Candy Love

Mar 16, 2011

Main game

3.75 average rating based on 12 ratings

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My Candy Love is a dating sim where the scenario adapts entirely to your choices for a unique love story!
Developers
Beemoov
Publishers
Beemoov
Platforms
Android, Web Browser, Windows Phone, iOS
Genres
Visual Novel
Themes
Drama, Romance
Release Dates
Mar 16, 2011 (Worldwide)
Web Browser
Dec 12, 2011 (Worldwide)
Web Browser
May 02, 2013 (Europe)
Web Browser
Sep 18, 2013 (Worldwide)
Android, iOS
Oct 04, 2013 (Brazil)
Web Browser
Jul 17, 2014 (Worldwide)
Windows Phone
Aug 02, 2014 (Brazil)
Windows Phone
Aug 27, 2014 (Worldwide)
Windows Phone
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User Stats
26
In Collection
0
Wish Listed
4
Playing
4
Backlogged
How Long Is My Candy Love?
No playthrough data yet
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HaloBlues
HaloBlues gave Dec 24, 2024
HaloBlues gave Dec 24, 2024
Nostalgic Guilty Pleasure

Guilty pleasure-ass game.

I've been playing this since I was... 14? Which you'd think would mean I'm pretty far into it, but you'd be wrong because I had zero commitment and kept getting a few chapters in and then abandoning it before coming back on a fresh account. A couple of years ago I decided to actually get stuck in and try to finish it so I could move onto the sequels (which look genuinely kinda interesting and have some really cool character designs going on), and the QoL updates it's gotten since I last played are great.

The sprites and art were all updated and animated, translation was improved, and the one I most appreciated - the Action Points have been changed so you no longer use up AP by moving room to room, but per dialogue choice. I've seen a lot of people complaining about that and asking them to bring back the previous system, which genuinely surprises me because this means I've been using up way less - before I'd find myself going from room to room and back again in repetitive cycles because the characters weren't appearing in locations until a few tries in, whereas now …

Read More

Guilty pleasure-ass game.

I've been playing this since I was... 14? Which you'd think would mean I'm pretty far into it, but you'd be wrong because I had zero commitment and kept getting a few chapters in and then abandoning it before coming back on a fresh account. A couple of years ago I decided to actually get stuck in and try to finish it so I could move onto the sequels (which look genuinely kinda interesting and have some really cool character designs going on), and the QoL updates it's gotten since I last played are great.

The sprites and art were all updated and animated, translation was improved, and the one I most appreciated - the Action Points have been changed so you no longer use up AP by moving room to room, but per dialogue choice. I've seen a lot of people complaining about that and asking them to bring back the previous system, which genuinely surprises me because this means I've been using up way less - before I'd find myself going from room to room and back again in repetitive cycles because the characters weren't appearing in locations until a few tries in, whereas now I can wander around as much as I want and not have to worry about unlucky RNG fucking me over and using up my points.

The first few episodes are really rough - immature writing, cliches, wonky dialogue - but it really improves the deeper into the game you get. I'm around Episode 31 now and I've been genuinely enjoying it. Having to log in to get the free daily APs and coins is a bit of a pain, but it takes a couple of minutes max and within a month you'll have about 600 AP which, along with the fact that most episodes give you a bonus amount at the start to keep you going, should be enough to clear a full episode or two each time which works for me.

Castiel is my favourite, predictably, and always has been, but I think once I get to the sequel I'll really like Priya's route too.

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str4w8ss
str4w8ss gave Jul 9, 2024
str4w8ss gave Jul 9, 2024
str4w8ss's review of My Candy Love

as estrelas sao pela nostalgia, mas assim... 😐 (lysandre eu te dou o que você quiser)