Chuck Norris Superkicks box art

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Chuck Norris Superkicks

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Chuck Norris Superkicks

Dec 31, 1983

Main game

2.00 average rating based on 4 ratings

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Chuck Norris Superkicks, is a 1983 video game produced by Xonox where the player takes control of Chuck Norris. It was later sold as Kung Fu Superkicks when the license for the use of the name Chuck Norris expired. The game was produced for the Commodore 64, Commodore VIC-20, Atari 2600, and Colecovision as part of Xonox's double-ender cartridge line (cartridges with two games and two connectors that were flipped over depending on which one the user wanted to play). The player is a martial arts expert that has to liberate a hostage. The game combines two types of game-play: … More
Chuck Norris Superkicks, is a 1983 video game produced by Xonox where the player takes control of Chuck Norris. It was later sold as Kung Fu Superkicks when the license for the use of the name Chuck Norris expired. The game was produced for the Commodore 64, Commodore VIC-20, Atari 2600, and Colecovision as part of Xonox's double-ender cartridge line (cartridges with two games and two connectors that were flipped over depending on which one the user wanted to play). The player is a martial arts expert that has to liberate a hostage. The game combines two types of game-play: moving through a map, and fighting against enemies. Less
Developers
Xonox
Publishers
Xonox
Platforms
Atari 2600, ColecoVision, Commodore C64/128/MAX, Commodore VIC-20
Genres
Arcade, Fighting
Themes
Action
Release Dates
1983 Full Release (North_America)
Atari 2600, ColecoVision, Commodore C64/128/MAX, Commodore VIC-20
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User Stats
20
In Collection
1
Wish Listed
0
Playing
9
Backlogged
How Long Is Chuck Norris Superkicks?
Main story: 0.3 hours
Total completions: 1
GigaDeathNullGolem
GigaDeathNullGolem gave Jun 10, 2023
GigaDeathNullGolem gave Jun 10, 2023
Aged very badly. Has a feel of the classic Kung Fu
This review is for the ColecoVision version

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Superkicks is a very grainy 2.5D fighting game that could be chuck norris or could be anyone. Ah well, The game kinda resembles Kung Fu in the sense you are battling enemies, are timed, etc. The game is about Chuck, doing his evening jogging in the park when suddenly... Ninjas emerge from the shrubbery! From beyond the neon windsuit emerges an American lethal weapon... Chuck Norris. In the first area you must land 1 KICK to each ninja, will you succeed and advanced to the next part of Crime Park, where each ninja must earn one PUNCH to advance to the third area, where you apparently must KICK them again... Yeah, I dont much like this but I can imagine it being a real hit back then. It's challenging and the AI isn't bad (for an atari 2600 game) but this is still very repetitive.

theres a few ports of this. I tried out the colecovision and 2600. Colecovision looks and sounds better by leaps and bounds, featuring music even. Both games seemed to play similarly and close enough.