Sonic Shuffle (2000)

Hudson Soft

Dreamcast

2.47 from 92 ratings

205 members have it in their collection · 1 playing now · 33 backlogged · 39 wish listed

Sonic Shuffle is a party game developed by Sonic Team and Hudson Soft and published by Sega for the Dreamcast video game console. The game is based on the prospect of advancing characters around a board game while playing mini-games in between turns, much in the same vein as Nintendo's Mario Party. Sonic Shuffle is the first Sonic the Hedgehog … Read more
Sonic Shuffle is a party game developed by Sonic Team and Hudson Soft and published by Sega for the Dreamcast video game console. The game is based on the prospect of advancing characters around a board game while playing mini-games in between turns, much in the same vein as Nintendo's Mario Party. Sonic Shuffle is the first Sonic the Hedgehog game in the party genre. The game's story centers on Sonic and his friends as they attempt to restore a dream world by gathering the shards of a powerful object dubbed the Master Precioustone. Sonic Shuffle received mixed reviews upon its release. Read less
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Details

Developers
Hudson Soft
Publishers
Sega
Genres
Card & Board Game, Puzzle, Quiz/Trivia, Strategy
Themes
Action, Party
Franchises
Sonic The Hedgehog
Series
Sonic the Hedgehog

Release dates

  • Dec 14, 2000 (North_America) Dreamcast
  • Dec 21, 2000 (Japan) Dreamcast
  • Mar 09, 2001 (Europe) Dreamcast
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Featured in lists

Sonic The Hedgehog by wheneverifeel · 60 games · 0
Sega Dreamcast by KiingShady · 32 games · 0
Neo's Y2K Collection by NEOL1NK · 88 games · 0
Childhood by tylerisrandom · 92 games · 0
My Sonic Ranking by tylerisrandom · 40 games · 0

Rating distribution

5 stars
3
4 stars
10
3 stars
30
2 stars
33
1 star
16
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Community All Reviews Statuses

Reset_Tears

Status Reset_Tears May 13, 2021

I know it's never going to happen, but I'll just throw it out there. Sega, ya gotta give Sonic Shuffle a second chance one day! Okay, so it wasn't a very good Mario Party clone game, but it had some ideas I really liked. Having you use cards instead of dice actually makes the board game element much more interesting …

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I know it's never going to happen, but I'll just throw it out there. Sega, ya gotta give Sonic Shuffle a second chance one day! Okay, so it wasn't a very good Mario Party clone game, but it had some ideas I really liked. Having you use cards instead of dice actually makes the board game element much more interesting IMO -- it really adds a bit of strategy to each turn. On the Dreamcast, you could all keep your cards secret if everyone had a VMU screen for their controller, which was really cool (and easily one of the best implementations of that feature). This could easily be done in a modern console game via a supporting cell phone app or site of some kind (Jack Box style). The ability to steal cards from your opponents was also very clever, and made for some really amusing moments that could turn the tide in a game.

Oh, and while there were "bonus stars" (called emblems) in Sonic Shuffle, they at least weren't randomized. It was always the same three or so things each time (most rings, most duel wins, etc). I greatly prefer that, over the BS pity stars that Mario Party tends to throw out at the end, lol.

Mainly though I just want a solid Mario Party with cards, I guess. Sonic Shuffle had that excellent improvement in its foundation, but tripped over all the other details. (Way too many battles, not enough mini-games, the "events" were a waste of time, really long loading times for everything, character-specific abilities were not balanced at all, boards were way too big, etc.)

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