DungeonTop: Spell Sword Cards (2020)

One Up Plus Entertainment

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4

2.33 from 6 ratings

86 members have it in their collection · 58 backlogged · 2 wish listed

A rogue-like deck-building experience coupled with table top battles. Choose a hero and allegiance then dive deep into the dungeon, evolving your deck for survival. Each choice you make matters, even in between battles!
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Release dates

  • Jan 16, 2020 (Worldwide) PC (Microsoft Windows)
  • Dec 25, 2020 (North_America) PlayStation 4
  • Dec 25, 2020 (Europe) PlayStation 4
  • Dec 26, 2020 (Europe) Nintendo Switch
  • Dec 26, 2020 (North_America) Nintendo Switch
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Rating distribution

5 stars
0
4 stars
1
3 stars
2
2 stars
1
1 star
2
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Community All Reviews Statuses

Heavenboy88

Review Heavenboy88 4/5 · Oct 26, 2021

A solid card game with fun twists

Honestly, I was surprised to see the negative reviews of this game!

As a card game fan, I had to try it nonetheless and was pleasantly surprised.

I played it on Switch and finished it after 9 hours. I was just looking for a small game to pass the time while I’m waiting for the November releases, so I decided …

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Honestly, I was surprised to see the negative reviews of this game!

As a card game fan, I had to try it nonetheless and was pleasantly surprised.

I played it on Switch and finished it after 9 hours. I was just looking for a small game to pass the time while I’m waiting for the November releases, so I decided to try out this indie game.

I was very surprised by the intricacies of the mechanics. It’s a card game where you choose a class (Knight, Rogue, Mage) and then variants of a deck. You keep unlocking new cards with every successful run. The card variety was very big for such a small game, and it turned every run into an interesting adventure.

I highly enjoyed working with the charge deck of my Knight, the spore (value) deck of my Rogue, and the spell-centric deck of my Mage. They all felt very different. Being able to unlock new cards after each run also keeps the variety going and gives you a feeling of reward.

You can up the difficulty of each run, but after finishing one run with each character, I felt like I’ve seen most of the things the game has to offer. Unfortunately, the bosses are always the same for all characters - I wish they had more random set ups, especially the last boss should have been different from class to class.

But for the price of this game, the content was top notch. I would highly suggest that card game fans try this out - I feel like it does need some knowledge of deckbuilding in order to be appreciated more.

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