Young Merlin (1994)

Westwood Studios

Super Nintendo Entertainment System

2.82 from 17 ratings

55 members have it in their collection · 16 backlogged · 5 wish listed

How long? · 100% 6h (from 1 logged playthrough)

After trying to rescue a drowning young woman, the the hero of Young Merlin is drawn into a fantasy world which is threatened by the evil Shadow King. Naturally, it is your job to save this world and also to rescue the aforementioned woman who has been kidnapped by the Shadow King. This is done in typical action adventure fashion: … Read more
After trying to rescue a drowning young woman, the the hero of Young Merlin is drawn into a fantasy world which is threatened by the evil Shadow King. Naturally, it is your job to save this world and also to rescue the aforementioned woman who has been kidnapped by the Shadow King. This is done in typical action adventure fashion: you have to fight enemies using spells that are gathered during the progress of the game as well as solve puzzles and use several objects. What sets Young Merlin apart from other action adventures is the fact that there is no text in the entire game, instead, icons are used to represent conversations, furthermore, the game uses passwords,instead of a battery to record the players progress. Read less
Remove Ads with Grouvee Gold

Details

Developers
Westwood Studios
Genres
Puzzle, Role-playing (RPG)
Themes
Action, Fantasy

Release dates

  • Mar 01, 1994 (North_America) Super Nintendo Entertainment System
  • 1994 (Worldwide) Super Nintendo Entertainment System
Remove Ads with Grouvee Gold

Rating distribution

5 stars
2
4 stars
3
3 stars
4
2 stars
6
1 star
2
Remove Ads with Grouvee Gold

Community All Reviews Statuses

Chovus

Status Chovus Jul 28, 2021

Beat. This game was kind of a cross between pure adventure game and the Legend of Zelda. It wishes it was a Link to the Past, but has poor design and mechanics. I liked the presentation, the story book feel and thought balloon icons telling you what to do. The combat was ok but there was not enough of it. …

Read more

Beat. This game was kind of a cross between pure adventure game and the Legend of Zelda. It wishes it was a Link to the Past, but has poor design and mechanics. I liked the presentation, the story book feel and thought balloon icons telling you what to do. The combat was ok but there was not enough of it. What few regular enemies were there were largely pointless. The main point of the combat was the bosses, where you had to use a specific combination of items and spells to win. The world was mostly linear and over used mazes without any kind of in game map. The amount of backtracking was terrible. Worst of all were the on rails mine cart mazes. It boggles my mind how anyone could think that was fun and worth designing. I followed a walkthrough for the entire game. The 2nd mine cart maze was a pain because the walkthrough had incorrect directions, so I had to study a map to figure out the correct path. I did not like the spider boss that forced you to alternate between 2 attack spells, because going into the menu between each attack seriously broke the game flow. That and I kept accidentally pressing start instead of select, and pressing select while in the options menu loaded a password save. Wtf. The game really needed a way to use more abilities on the fly. It needed a lot of improvement in all areas and really should have been more like a Zelda game but as a wizard, instead of an adventure game with some action tacked on. Not worth playing but would be worth watching someone else play just to see the presentation.

4.8/10

Read less