Star Trek: Judgment Rites (1993)

Interplay Productions

DOS

3.76 from 21 ratings

118 members have it in their collection · 6 playing now · 64 backlogged · 18 wish listed

How long? Main story 10h · with extras 10h (from 2 logged playthroughs)

Return to command of the USS Enterprise in this classic. True episodic format beams eight original point-and-click missions into your computer. Featuring the cast members and sound effects from Star Trek: The Original Series, Judgment Rites puts you on course for a galaxy of excitement!
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Details

Developers
Interplay Productions
Genres
Adventure, Puzzle, Simulator
Themes
Action, Science fiction
Franchises
Star Trek
Series
Star Trek
Steam
View on Steam

Release dates

  • 1993 (Worldwide) DOS
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Rating distribution

5 stars
7
4 stars
6
3 stars
4
2 stars
4
1 star
0
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Community All Reviews Statuses

giopep

Review giopep 5/5 · Aug 16, 2022

Star Trek: 25th Anniversary and Star Trek: Judgment Rites are two beautiful point and click adventures from the early Nineties that recreate amazingly well the vibe, the tone, the themes fron the classic TV show. They achieve that in the most obvious ways, with returning characters, easter eggs and, most of all, the entire cast doing voiceover (Shatner, what a …

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Star Trek: 25th Anniversary and Star Trek: Judgment Rites are two beautiful point and click adventures from the early Nineties that recreate amazingly well the vibe, the tone, the themes fron the classic TV show. They achieve that in the most obvious ways, with returning characters, easter eggs and, most of all, the entire cast doing voiceover (Shatner, what a voice!), but - more importantly - by getting the structure and the narration right. Also, to a certain degree, they have an almost RPG approach, because the best way to "read" puzzles and situations consists in having the characters act as they would in the show, interacting between themselves, arguing, using technological gadgets. There's a lot of variety, often different possible approaches to the puzzles and a system that allows you to continue even if you don't complete missions in the absolute best possible way. Also, the episodic structure makes them much less brutal than other contemporary games in terms of consequences for failure or death, it actually pushes you to be daring. The second game fixes the few things that needed to be addressed, with a lighter approach to space combat (the only actual big issue in 25th Anniversary) and a couple of nice new features, and it pushes a bit more in terms of interconnected plot between the episodes. Of course these two games require the kind of patience you need when you play a "non Lucas" adventure game from thirty years ago (the point and click interface is a bit clunky, even though if you use the keyboard shortcuts it becomes a breeze) but they are much more welcoming than many others and they absolutely deserve to be played. Also, if you get in trouble, gamefaqs is always there for you.

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