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Driven Out

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Driven Out

Oct 18, 2019

Main game

3.33 average rating based on 3 ratings

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Driven Out is a challenging 2d side-scroller with deliberate combat and beautiful 16-bit retro aesthetic. Our Heroine is forced from her home into a dangerous world in upheaval where she is being attacked by dangerous fantastical creatures. Luckily our heroine has stumbled upon magical contraception that creates copies of herself if she perishes. As long as this strange device has the power she can place custom checkpoints. However, it is a fragile device and if the enemies choose to attack the device it will quickly break. The enemies are numerous and varied in this seamless world. Our heroine has no … More
Driven Out is a challenging 2d side-scroller with deliberate combat and beautiful 16-bit retro aesthetic. Our Heroine is forced from her home into a dangerous world in upheaval where she is being attacked by dangerous fantastical creatures. Luckily our heroine has stumbled upon magical contraception that creates copies of herself if she perishes. As long as this strange device has the power she can place custom checkpoints. However, it is a fragile device and if the enemies choose to attack the device it will quickly break. The enemies are numerous and varied in this seamless world. Our heroine has no combat experience but as long as she keeps her wits about her and read the enemies she should prevail. Less
Release Dates
Oct 18, 2019 (Worldwide)
PC (Microsoft Windows), PlayStation 4, Xbox One
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User Stats
36
In Collection
3
Wish Listed
0
Playing
30
Backlogged
How Long Is Driven Out?
No playthrough data yet
Torgo
Torgo gave Oct 25, 2019
Torgo gave Oct 25, 2019
Driven Out Review
This review is for the PC (Microsoft Windows) version

Driven Out is a very difficult 2D sword-fightery game, requiring precise timing and a lot of patience. I heard about this a week ago, and I loved the dev's previous game (A Bastard's Tale) so I had to pick this up on day 1. It feels very much like a sequel to Bastard's Tale; the dev has taken those game unique gameplay elements and improved on them.

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There's basically no story or tutorial, you're dropped right into the action as this farmer/peasant girl who finds a sword. The game has no difficulty settings: 3 hits and you're dead, no upgrades, no special moves and limited checkpoints. You explore this world, moving either left or right and fighting against enemies and bosses. Each enemy has slightly different behaviour, timing and weaknesses. I guess you could say it's a bit like Sekiro: you watch carefully and then try to time a perfect parry, then you counter attack. You can block high, mid or low; so in other ways it feels like a rhythm game. The enemies can feint attacks and employ other devious tricks; some bosses have many phases. This game had me smashing alt-F4 in rage-filled disbelief more than …

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Driven Out is a very difficult 2D sword-fightery game, requiring precise timing and a lot of patience. I heard about this a week ago, and I loved the dev's previous game (A Bastard's Tale) so I had to pick this up on day 1. It feels very much like a sequel to Bastard's Tale; the dev has taken those game unique gameplay elements and improved on them.

enter image description here

There's basically no story or tutorial, you're dropped right into the action as this farmer/peasant girl who finds a sword. The game has no difficulty settings: 3 hits and you're dead, no upgrades, no special moves and limited checkpoints. You explore this world, moving either left or right and fighting against enemies and bosses. Each enemy has slightly different behaviour, timing and weaknesses. I guess you could say it's a bit like Sekiro: you watch carefully and then try to time a perfect parry, then you counter attack. You can block high, mid or low; so in other ways it feels like a rhythm game. The enemies can feint attacks and employ other devious tricks; some bosses have many phases. This game had me smashing alt-F4 in rage-filled disbelief more than once. At times it feels particularly cruel, unfair or impossible. But that's one life lesson you can learn from gaming: if you stubbornly grind away at a task for long enough you will eventually triumph.

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The pixel art is really beautiful. Something about the whole aesthetic and animations reminds me of Flashback for the Sega Genesis. This game is really tough, and towards the end it definitely felt more frustrating than fun. And yet, for some reason, I kept finding myself drawn back to it. The game has 20 bosses, each more devious and difficult than the last; and generally two smaller enemies between each boss. The environments and enemies are a treat for the eyes. You explore all sorts of strange realms from this spooky castle horrorscape, lush fields, a forest, mountains, and stranger areas in the late game.

I definitely felt a big sigh of relief when I finally beat the damn thing. There's a free demo available on Steam if you're interested in checking this out; I thought it was fantastic but it's hard to recommend: you have to be a little bit mad to enjoy something like this.

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