3.23 from 22 ratings
433 members have it in their collection · 1 playing now · 277 backlogged · 19 wish listed
How long? · with extras 7h (from 1 logged playthrough)
Status Jasyla May 1, 2016
The game has a good start. There's a diverse cast of characters, the art style is colourful and unique. The first few levels are fun, and adding a new thief to the mix changes things up, but things soon get repetitive. The levels are all quite similar, a new element is just added every once in a while.
Aside from …
The game has a good start. There's a diverse cast of characters, the art style is colourful and unique. The first few levels are fun, and adding a new thief to the mix changes things up, but things soon get repetitive. The levels are all quite similar, a new element is just added every once in a while.
Aside from the repetitiveness, there are two main issues. The first is the controls - they use click to move and sometimes, if you don't cick the exact right spot, the pathing gets all wonky and Miss Take will run somewhere you don't want her to go, like right into a guard. Second, the guards do not have set paths, so there's really no learning that takes place, it's just a matter of waiting them out and hoping they go in a direction that doesn't screw you over. There are abilities and items that can help you with the guards, but most have a long cooldown. After a dozen levels or so, the game didn't give me a whole lot of reason to keep playing.