Uniracers (1994)

DMA Design

Super Nintendo Entertainment System

3.32 from 138 ratings

276 members have it in their collection · 1 playing now · 38 backlogged · 22 wish listed

How long? · 100% 7h (from 1 logged playthrough)

What do you get if you cross Sonic the Hedgehog with Tony Hawk's Pro Skater? It might seem an odd combination, but it describes Uniracers perfectly. One of the more successful releases of the Super Nintendo's twilight era, Uniracers mixes platform-based high-speed racing, with crazy stunts and tricks. The basic idea in most levels of the game is simple. Get … Read more
What do you get if you cross Sonic the Hedgehog with Tony Hawk's Pro Skater? It might seem an odd combination, but it describes Uniracers perfectly. One of the more successful releases of the Super Nintendo's twilight era, Uniracers mixes platform-based high-speed racing, with crazy stunts and tricks. The basic idea in most levels of the game is simple. Get your unicycle from A to B as quickly as possible, and finish ahead of your opponent. It's like Sonic, but with none of those pesky enemies, pointless power-ups and frustrating obstructions. In fact it doesn't sound like much of a game at all... Here's the key, though. Tricks performed and landed during the race increase your speed. The better the trick, the greater your increase in speed will be. Also, some levels are set in areas designed solely for stunts. Such levels require you to earn as many style points as possible, by doing tricks. These levels are against the clock, and a set points score, rather than an opponent. Unicycles are stupid and difficult, and yet fun, once you get the hang of them. Much the same could be said about Uniracers... Read less
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Details

Developers
DMA Design
Publishers
Nintendo, Playtronic
Genres
Racing
Themes
Action
Event
Summer CES 1994

Release dates

  • 1994 (North_America) Super Nintendo Entertainment System
  • 1995 (Europe) Super Nintendo Entertainment System
  • TBD (Brazil) Super Nintendo Entertainment System
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Rating distribution

5 stars
14
4 stars
45
3 stars
54
2 stars
21
1 star
4
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Community All Reviews Statuses

Reset_Tears

Review Reset_Tears 2/5 · Dec 12, 2020

Cycle Paths

(This was retro game club game #8 on the Grouvee forum.)

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Uniracers (or Unirally) is delightfully silly and surreal nonsense. You race as an unmanned unicycle on floating tube tracks, doing flips and spins whenever you launch into the air. Landing successfully after doing a trick will give you a small boost of speed and hopefully keep you ahead of …

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(This was retro game club game #8 on the Grouvee forum.)

enter image description here

Uniracers (or Unirally) is delightfully silly and surreal nonsense. You race as an unmanned unicycle on floating tube tracks, doing flips and spins whenever you launch into the air. Landing successfully after doing a trick will give you a small boost of speed and hopefully keep you ahead of your opponent (either a 2nd player, or the computer).

But while the weird premise is sound and the unicycles themselves control well enough, I can't quite call this a good game. The biggest issue is that you can't see far enough ahead of your unicycle to react in time to anything. A modern game I'll go ahead and compare this one to is Speedrunners. Modern games of course have a larger retail space to work with, but Speedrunners also has things zoomed out enough that you can see plenty of the map and its upcoming obstacles, allowing you to plan ahead (and still race at breakneck speeds). In Uniracers, you just have to memorize the courses full-stop.

I think the game can be a hoot with a friend for a bit, since it's so silly. But if playing alone it'll get tiring much more quickly. The general presentation in Uniracers is not appealing, with its selection of annoying sound and visual effects. All in all this one's a wonky game with a steep learning curve, and I'd probably rather just play Super Mario Kart or Excitebike.

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