Pokémon Legends: Z-A - Mega Dimension (2025)

Game Freak

DLC of Pokémon Legends: Z-A

Nintendo Switch · Nintendo Switch 2

3.29 from 7 ratings

19 members have it in their collection · 4 playing now · 3 backlogged · 2 wish listed

How long? · with extras 35h (from 1 logged playthrough)

Mysterious distortions have appeared without warning in Lumiose City. They seem to connect to a space known as Hyperspace Lumiose...and the mythical Pokémon Hoopa might have some part to play.
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Release dates

  • Dec 10, 2025 (Full Release) (Worldwide) Nintendo Switch, Nintendo Switch 2
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Rating distribution

5 stars
2
4 stars
1
3 stars
2
2 stars
1
1 star
1
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Community All Reviews Statuses

SoulboundFlame

Review SoulboundFlame 1/5 · Mar 11, 2026

I play pokemon to relax, this is not relaxing

The level of effort in this DLC is absolutely mental.

They copy and pasted the mega's they had from Alpha and Shappire, and re-used assets like crazy.

The main issue is that the vibe of the DLC is not relaxing pokemon. It is do the same thing over and over on a timer, that you have already done before.

I …

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The level of effort in this DLC is absolutely mental.

They copy and pasted the mega's they had from Alpha and Shappire, and re-used assets like crazy.

The main issue is that the vibe of the DLC is not relaxing pokemon. It is do the same thing over and over on a timer, that you have already done before.

I do not like that the games are no longer treating capturing a pokemon as sacred. Yes, catch 100's of rats on mass please. It just breaks the entire premisee of the games.....

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Goleminho

Review Goleminho 3/5 · Dec 24, 2025

It doesn't respect your time

The story is flat, but I wasn't really expecting anything special there anyway. On the plus side, the new Megas are actually great and have a bit of an old-school feel to them, they could easily have been part of Pokémon X&Y.

However, the gameplay loop is just... okay, but unnecessarily dragged out. The idea of exploring an area in …

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The story is flat, but I wasn't really expecting anything special there anyway. On the plus side, the new Megas are actually great and have a bit of an old-school feel to them, they could easily have been part of Pokémon X&Y.

However, the gameplay loop is just... okay, but unnecessarily dragged out. The idea of exploring an area in a specific time is cool and feels a bit like a rogue-lite, but there just aren't enough different locations, which is down to the chosen setting (basically Lumiose City in white). This makes it get repetitive very quickly, and exploration feels more like a chore of hunting for specific Pokémon or items to complete mission objectives. Later on, when you have to grind more and more research points just to progress, it becomes a real slog. The absolute low point, though, is the post-post-game, where completing the dex is tied to special dimensions with randomised Pokémon. One "roll" of these dimensions costs 25k research points and you can't reset them, which takes all the fun out of completing the Pokédex. Some mythical and legendary Pokémon are tied to quests, which makes me wonder why they didn't just do that for all of them?

The game simply doesn't respect the player's time, and it's hard to justify the 30€ price tag for the content you get.

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