Sheep and Gates
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Sheep and Gates

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Sheep and Gates

Dec 31, 1952

Main game

A video game created by Stanley Gill and involved a dot (termed a sheep) approaching a line in which one of two gates could be opened. The Stanley Gill game was controlled via the lightbeam of the EDSAC's paper-tape reader. Interrupting it (such as by the player placing their hand in it) would open the upper gate. Leaving the beam unbroken would result in the lower gate opening.
Developers
Publishers
Platforms
EDSAC
Genres
Release Dates
1952 (Worldwide)
EDSAC
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