Galaxy on Fire 2 box art

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Galaxy on Fire 2

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Galaxy on Fire 2

Oct 27, 2010

Remake of Galaxy on Fire 2

3.41 average rating based on 34 ratings

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Having originally released Galaxy on Fire 2 as a mobile game, Fishlabs has spent a good year getting it ready for its iPhone debut. This means more or less starting the game from scratch, as the creators have added high resolution support for retina display, loads of new content, 3D sound with voice acting (English), Action Freeze, Game centre and OpenFeint integration of leader boards, achievements and games saved online.
Developers
Fishlabs
Publishers
Fishlabs
Series
Galaxy on Fire
Platforms
Android, iOS
Genres
Indie, Shooter, Simulator
Themes
Action, Open world, Science fiction
Steam
View on Steam
Release Dates
Oct 27, 2010 Full Release (Worldwide)
iOS
Apr 01, 2011 Full Release (Worldwide)
Android
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User Stats
612
In Collection
4
Wish Listed
2
Playing
445
Backlogged
How Long Is Galaxy on Fire 2?
No playthrough data yet
Related Content
anarchistica
anarchistica gave Jul 6, 2018
anarchistica gave Jul 6, 2018
How can you make a game about space combat so boring?

GoF2 is just a bad game. Every planet is just a space station with an asteroid field. Mining is a terrible "keep the cursor i the middle" mini-game to grind money. Combat is incredibly dull and your hitbox is roughly the entire screen. Every time you leave a station you get a confirmation message and it plays an annoying animation.

Gameplay consists of aiming your cursor at something, waiting for the bar to fill, pressing F, holding Tab to speed things up and then doing some awful "mission".

Early on i took a pirate hunting mission. "What's the risk?" i asked. "Should be no problem". Yeah, i died. I guess you have to grind money by mining to buy proper equipment, since you can't actually dodge.

I wouldn't recommend this if it was free. Go play X3 instead, or even Rebel Galaxy. Don't waste your time on this crap.