Main game
2.80 average rating based on 908 ratings
I've quit Ark. This game is a lot of things and I had a great time playing it, but enough is enough, for me, this was an MMO addiction. However, my reason for quitting wasn't the addiction, it also wasn't a catastrophic in game event (liek a raid), but the increasing fear of it is why i quit.
I started solo player and then played with a friend. then we thought, 'hey lets join a public server with other people' So, we did that.
My friend found the game too time consuming, I however enjoyed it enough and decided to dedicate my time to it. I built a nice house, a base, got industry going (it's a bit like minecraft) and defended the place. I had another person help, but there was only so much we could do. It became almost like harvest moon in that we had constant chores to do every day. Very much like raising a farm.
So I got an offer to join an expanding tribe/guild. Four members. In the time I spent with them (about a week) they grew by two more members, and get assistance from another tribe. I seriously can't believe how much …
I've quit Ark. This game is a lot of things and I had a great time playing it, but enough is enough, for me, this was an MMO addiction. However, my reason for quitting wasn't the addiction, it also wasn't a catastrophic in game event (liek a raid), but the increasing fear of it is why i quit.
I started solo player and then played with a friend. then we thought, 'hey lets join a public server with other people' So, we did that.
My friend found the game too time consuming, I however enjoyed it enough and decided to dedicate my time to it. I built a nice house, a base, got industry going (it's a bit like minecraft) and defended the place. I had another person help, but there was only so much we could do. It became almost like harvest moon in that we had constant chores to do every day. Very much like raising a farm.
So I got an offer to join an expanding tribe/guild. Four members. In the time I spent with them (about a week) they grew by two more members, and get assistance from another tribe. I seriously can't believe how much expansion and construction we did in a week, lol. Tribal relations and trade are a core part of this game. It's very difficult to make ends meet in it, very easy to die, and have things lost, so people tend to ask for help and assist aid as needed. It generally pays to do favors for people in this game. It's very rough and very unforgiving. And even when you figure it out, what tends to be dangerous and how to avoid making mistakes. There is always something that seems to go wrong in the game. It keeps you on edge constantly.
And when you are part of a bigger group? Well, there is just more work to do. Bigger groups should be more organized but its still constantly a chore to play this game. the resource gathering is just so grating:
The map isn't dynamic in every respect. It's more like skyrim, certain things tend to be in certain places. If there are camps around that metal ore that only grows in certain areas? Well, too bad. some of the resources are rare too. This is how the big tribes stay big and enforce their power. So, you might play for a bit only to realize you can't develop further because the powers that be control the caves, or certain areas (like beaver dams) Fortunately on my server, this wasn't an issue, and the bigger tribes were actually more like community vanguards than fascists... for the most part. I actually like the way they did this. I think SW paid careful attention to a lot of details and deliberately made the game hard and challenging. It has a very unique flavor. However some things are just absurd.
Taming and raising beasts is insane. High level creatures require people to feed them constantly and it's a huge project for multiple people. Someone has to get hte meat, someone has to hand feed it. This has to be done for like 6+ hours for a newborn baby. (hatching) some of the taming is just as bad. you will let your guild down for having to go to sleep at night. That's how nutty this game is if you want to get to the top in it. Ultimately this game asks a lot of people but it does that to provide a kind of balance. People will do a lot in this game to get ahead, so i guess this is how they provide some balance. The problem is:
ITS TOO EASY TO LOSE PROGRESS.
Most people don't really play this game for long. They build a house made of straw solo or wiht a buddy saturday night, log out and find it wrecked the next day. Or if they are particularly unlucky, also find themselves locked in cages unable to get out, and are told that they are slaves and have to do something for another tribe/player to get out (I have seen people beg for help in the public chat, yet they have no way of knowing where they are) Think of this game as a hardcore roguelike MMO. no, your character doesnt have permadeath but often the time you spend doing things DOES. And this is why i decided to quit the game. I dont want to deal with the emotional truama of loss when it comes. OMG. And with the latest pathc, I crash like crazy. The game logs me out, and sometimes my video card will just hang. This also happens only when I am flying my mount... The worst time to log out, because what happens? You get thrown of the mount, and that means you will die, even with a parachute, you will die...and your mount will, at some point eventually die if it's not set to auto attack or follow you....
The game punishes you even when you take precautions and play things safe like this. If the world of ark doesnt kil you, players will, if you have the strenghto f your tribE watching your back? well you're still gonna get glitched.
i'm making a delivery to a another tribe. Some dinosaur they want. (it's some trade the guildmaster setup. I don't know the deatils) I get logged out. I'm flying my clanmaster's level 50 quetz. (a high level mount) well, its too much for my card. the view distance or whatever, and i get logged. STrangest thing: in this game when you get logged on a flying mount ,and it's not set to follow you. The mount will fly to the very edge of he map. Fortunately hte beast was found by someone else in the tribe who went looking. and it didnt die. But if it did? That could have been a days worth of progress. gone. on a technical mishap. These arent rare occurences they happen constantly. And they Will happen. I dont want to play the game with them being made worse for me by the patch, and its also gotten me to think about the nature of losss in the game, and how i'm not emotionally prepared for it. SW is spending time on that free to play version 'survival of the fittest' i'd reccomend that instead. There is a rumor that when Survival evolved gets 'publicly release' (it's in alpha or something) they will wipe the servers and start fresh anyway. I might come back then. Might.I don't like the cost of this game, and if they wipe servers i dont really see that as attractive either. There are other rumors about serve shut downs from intellectual property, lawsuits, etc... hmm.
All that said. This game is pretty amazing. in both waht you can do in it and how it is designed. Some technical issues make me very uncomfortable investing my time in it though... I came across a thread on reddit called 'survival game genre' https://www.reddit.com/r/SurvivalGaming/comments/2... and thought it was cool its a thing. The game feels more like STALKER than anything else i know of to compare it. I didn't like DAyZ or h1z1 so much, but this game feels like a breathing ecosystem. It feels like a real place. If you clear cut the forest down, the trees grow back slowly. Sometimes you will see certain animals breed in season, if you kill them off, they wont come back as quick. Weather affects the player. What you are wearing determines your hunger/thirst and things like that. For me though, what i loved about this game was, I could build something in a persistent world. I made a raft, made a few things on top of it (fallout 4 lets you build stuff like this) then made it a house boat of sorts. Then i had plans to turn it into a full blown pirate ship. I took it raiding (at night under cover of darkeness) and would break into peoples houses on adjacent islands and take their stuff. I'd drag the bodies of the logged out players and put them in each other's houses to start drama and avoid the heat. I don't know of another game where you do things like that in an online world. I've stalked people in the game, followed them around and spied on them to see their routines and routes. I've looked around my area to see who lives where, dismantled some of the bigger infra of some of the guys i thought were getting 'too big too quickly.' Low level raiding helps a lot early in the game, because essentially other players do the work you yourself would have to do, but at higher levels, you can't be as discreet, and its much harder to break into places and get good loot. This is where diplomacy and people skills is handy. There are a lot of ways to play this game. And when you get a decent dinosaur mount? and hunt with it? like a carno a rex or a high level flyer? OMG that is a lot of fun just going around and hunting things, pacing yourself and levelling up your mount's stats and looking for a bigger dinosaur, as you go from carno to rex, to giga... It's an extremely adventurous game. Most satisfying is just wandering deeper into the island, in a new place and building a small house, then moving somewhere else. Seeing how far you can get with just basic things and moving from palce to place is quite a challenge. the endless gridning and building of infra though and actually 'estabilshing' yourself as a miltary force to be reckoned with iis made extremely taxing to anyone who actualyl wants to develop, and its absolutely impossible to do it on your own. the actual placement of structures is VERY finnicky and its easy to build things 'wrong' and have to start all over. Your investment is also at constant risk by acts of nature, acts of the the other powers that be, or acts of god. The risk dynamic is very unusual in the sense it is beyond your control, but I explained how i felt the bugs (acts of god) in the game were the straw the broke the camels back for me, because they seem to amplify the risk just too much. And with the recent patch, god has become very active in the game, and he has vengaeance for my sins from my days of raiding... and I just am not comfortable with the risk anymore. And now, some prior examination makes me leery of jumping back in due to the very high investment cost. The game is really cool but the game just asks too much of people.Survival of the fittest is not the same experience but it is still cool.
A Word Of Warning
Look at this list:
I have never seen a game on Steam where people had over 10.000 hours in a game, let alone multiple players. This game has only been out for 5 years too, it's insane.
If you read reviews the game is actually even worse than you imagine, like a completely toxic version of EVE. There are some powerful clans on the official servers who completely ruin the game for new players - destroying their bases, killing their pets, blocking access to resources and even capturing them to use them as slaves (wtf). This is what Libertarianism would look like in real life. It's bizarre that this kind of thing is tolerated, because by the time you find out about you can't refund the game anymore.
The Actual Game Itself
ARK starts out pretty wonky. Nothing is explained so you either have to spend lots of time figuring it out or read the wiki. Especially the taming dinosaurs part is insane, as many of them require specific items and methods.
You start naked on a beach, punch a branch, pick up rocks and create a pickaxe. From there …
A Word Of Warning
Look at this list:
I have never seen a game on Steam where people had over 10.000 hours in a game, let alone multiple players. This game has only been out for 5 years too, it's insane.
If you read reviews the game is actually even worse than you imagine, like a completely toxic version of EVE. There are some powerful clans on the official servers who completely ruin the game for new players - destroying their bases, killing their pets, blocking access to resources and even capturing them to use them as slaves (wtf). This is what Libertarianism would look like in real life. It's bizarre that this kind of thing is tolerated, because by the time you find out about you can't refund the game anymore.
The Actual Game Itself
ARK starts out pretty wonky. Nothing is explained so you either have to spend lots of time figuring it out or read the wiki. Especially the taming dinosaurs part is insane, as many of them require specific items and methods.
You start naked on a beach, punch a branch, pick up rocks and create a pickaxe. From there you learn new schematics as you level up and get more stuff. It's actually pretty interesting but it takes too long and you can easily lose all progress if you get killed and can't reach your corpse.
Everything takes too long because of the amateurish design. You can only move things you've built for like 60 seconds. After that you can only destroy them, losing all resources. Crafting is also clunky. If you want to cook meat you have to put them meat in the campfire inventory. And there's no button for this, the inventory button (E) defaults to "turn fire off" after you turn it on. Instead you access the inventory by holding E. This reminds me of how you had to jump through hoops to bind Workshop Mode to a separate button in Fallout 4.
Oh yeah, and while crafting you can't use items in storage - even if you opened the crafting menu while in their inventory. So you have to manually move items back to your own inventory. It's easy to see how people can get hundreds of hours on this game if you make everything clunky. And i haven't even gotten into how you apparently have to hand-feed dinosaurs every 8 hours to prevent them from dying.
Conclusion
This game is basically gives players the middle finger. There's the potential of a really cool game (a la Dino Riders) but it's buried under a thick layer of dino poop. Not to mention how unfinished it is. Textures popping in, dino's moving like stop-motion figures, bugs - they're too busy pumping out DLCs to actually get this out of beta.
dinguerie tu peux apprivoiser des dinos
Ark: Survival Evolved is one of those sandbox games like The Forest, Atlas and Conan Exiles. While the concept of these games are fine and the survival element is surely present, it gets boring and repetitive really fast in my opinion.
In Ark: Survival Evolved, you start as an empty character without any skills. You collect stuff, build stuff and kill stuff to gather XP, level up, unlock perks and new skills and overall, just to be granted the right to do more advanced things in the game like tame a certain dinosaur or build a specific plank or wooden corner. Just go out into the wild and grind your way up.
The graphics are fair, although a little rough in my opinion. The lighting effects from the sun are great though. The animations of characters are stiff and lifeless, especially when doing things like sleeping or mounting your dinosaur pet. The music and sounds are blend and nothing special. They work and that is what matters.
But then, you got the controls and menu’s. My God, the overlay, GUI and skill tree system is so unbelievable confusing, it drove me mad sometimes. I constantly pressed the wrong keys to …
Ark: Survival Evolved is one of those sandbox games like The Forest, Atlas and Conan Exiles. While the concept of these games are fine and the survival element is surely present, it gets boring and repetitive really fast in my opinion.
In Ark: Survival Evolved, you start as an empty character without any skills. You collect stuff, build stuff and kill stuff to gather XP, level up, unlock perks and new skills and overall, just to be granted the right to do more advanced things in the game like tame a certain dinosaur or build a specific plank or wooden corner. Just go out into the wild and grind your way up.
The graphics are fair, although a little rough in my opinion. The lighting effects from the sun are great though. The animations of characters are stiff and lifeless, especially when doing things like sleeping or mounting your dinosaur pet. The music and sounds are blend and nothing special. They work and that is what matters.
But then, you got the controls and menu’s. My God, the overlay, GUI and skill tree system is so unbelievable confusing, it drove me mad sometimes. I constantly pressed the wrong keys to open or close menu’s, did not know where to find stuff, inventory management became a real chore sometimes, and I had the feeling that I was playing some sort of SQL database many times over. I sincerely did not like anything related to the controls or GUI.
The servers and matchmaking system in Ark: Survival Evolved are terrible. Many times, servers did not show up, games with friends were not visible and many times, the game got stuck in loading. I needed to search the deepest pits of the internet for all kinds of tweaks, fixes, startup parameters and more to finally get it working. And even then, one day it works fine, the day after one of my friends experienced the same issues out of the blue. I reinstalled the game three times over the course of a few weeks back then, because that was the only way that I could play with my friends.
The worlds are massive, which is normal for sandbox games like this. There are many forests, flowers, wildlife and rivers, which makes the game less hollow than Atlas, but it still feels blend and empty. You walk miles and miles through empty plains and forests before something of interest happens. Sure there are many dinosaurs in the vicinity, but most of the times, they one hit kill you so you avoid them like the plague. And although this is not necessarily bad, it was just tedious to walk and walk to a certain spot, knowing that every step could be your last. Sometimes, I got attacked by something that I did not even saw coming. One step was fine, the next I was dead. It was later revealed that this were some sort of very fast, tiny dinosaurs that ram and jump you when you get close. Maybe I am blind, but I still haven’t seen any of those motherf…. anywhere in the world.
The main reason I don’t like this game is because it is just one of the many games that follows the exact same play style and mechanics that become repetitive and boring so quickly. Make a character, collect plant fibers, build a tiny shack, level up, get more stuff, kill some dinosaurs (if they don’t kill you first), tame them, ride them and done. Although there is some kind of endgame by defeating or taming some almighty dinosaur, the game never really ends.
You can grind away until you become max level and tame all the dinosaurs in the world, but with this game, the purpose of doing this dies after taming your first dinosaur. Things feel pointless and I had the constant feeling that I can never “complete” this game. The same goes for games like Minecraft and Atlas. The main turning point is when I became so powerful that nothing is a challenge anymore and just grinding material.
Ark: Survival evolved can be tweaked in any way you like with mods or “legit” by server admin options, but that makes the game unstable sometimes and more importantly, it defeats even more purpose to play it. Don’t want to walk back to your corpse after dying? Just configure/tweak the game to keep all your stuff. Don’t want to walk? No problem, just activate flying. Your beloved dinosaur just died? No problem, bro; here I revived him for you. There are no clear rules, and everything can be avoided or made easier. Even when you play fair or vanilla, you constantly get the feeling that everything can be fixed or made easier later on when you encounter a difficult or tedious situation. There is no penalty and no consequence.
It is weird, but for me, only 7 Days to Die gets this survival sandbox genre right and keeps the game interesting for long periods of time. With Ark: Survival Evolved, I got three hours of fun before being bored out of my mind and I could not force myself to play it any longer.
Of course, this is still my own experience and opinion with the game, but personally I cannot recommend Ark: Survival Evolved.
This game f*cking sucks why did my brother play it so much?
This is free on the Epic store this week (again):
https://store.epicgames.com/en-US/p/ark
Read my review to see why you shouldn't play it, or GigaDeathNullGolem's review to see why it might appeal to insane people.
I got this for free on the Epic store, otherwise I never would have played it. And the only reason I even installed it was for a tinder date. She had the steam version so it was a bit of sending screenshots of server lists back and forth until we found an unofficial crossplay one. We played for a few hours, long enough to get hide armor, a bow and a small house. After that I figured I might as well play through the game while it was installed. No way in hell would I touch the official servers, not with other players being able to ruin my experience. I don't want to play multiplayer anyway, even a pure PvE. So I started single player. I started off at the default location in the south central peninsula. I decided to gather as much as I could and store it all in boxes until I was high enough to build a wood house. Because at that time I did not realize the axe and pick had different resouce gathering specializations and I thought wood was easier to get than thatch. I built a small 4 foundation wood house with a trap …
I got this for free on the Epic store, otherwise I never would have played it. And the only reason I even installed it was for a tinder date. She had the steam version so it was a bit of sending screenshots of server lists back and forth until we found an unofficial crossplay one. We played for a few hours, long enough to get hide armor, a bow and a small house. After that I figured I might as well play through the game while it was installed. No way in hell would I touch the official servers, not with other players being able to ruin my experience. I don't want to play multiplayer anyway, even a pure PvE. So I started single player. I started off at the default location in the south central peninsula. I decided to gather as much as I could and store it all in boxes until I was high enough to build a wood house. Because at that time I did not realize the axe and pick had different resouce gathering specializations and I thought wood was easier to get than thatch. I built a small 4 foundation wood house with a trap door leading to the roof. I put storage boxes down as a way to get to the roof, then built spike walls around the outside with a tiny courtyard at the entrance. I put a cookpot there not realizing it could not roast meat; that was a huge waste of stone. Then I put a camp fire there for cooking. I skipped cloth armor and wanted to go straight for hide, so I made a bow and started hunting in the nude. The bow has shit range. At least it is better than spears. I decided to lure a nearby Triceratops to test out the spike walls. I punched it in the face until it impaled itself to death. Off in the distance was a Spinosaurus wrecking everything. Hmm I wonder what the spikes will do to that. I died but got it almost all the way back to base. It didn't last long vs the spikes. I built a forge and started making metal gear. It took a while but I eventually had metal axe, pick, sword, shield, crossbow and armor. I then started exploring further than the starting peninsula. Got to a cliff with jungle above and that was a sweet location for a base with the cliff protecting 1 side. Made a simple 1 tile wood shack with a line of spikes. Another spino was nearby and I got it killed on the spikes. I had planned to create a network of bases for fast travel, but fast travel drops items? Wtf! I can see how that would be needed for multiplayer but it is unacceptable for singleplayer. Then I pushed north into the jungle and found the swamp. Killed some titan boas and got leeched. How do I get rid of a leech the size of my arm? How is it even attached to me through metal armor? Can I attack it? Burn it with torch? No? Wtf. Had to go online to find out I had to build a campfire and jump in it. Stupid. Then I got jumped by a giant crocodile sarco and barely survived with a tiny bit of health. Took a couple seconds to marvel at how I was still alive, then got killed by piranha. What the hell, the water was only like ankle deep.
I was not able to find my corpse and that really pissed me off. All that metal gear, gone. Fuck! So I did things. First I turned on the map location; why was that not the default option? As if having a map that does not show where you are is somehow better and more immersive. Second I maxed out the decay timer. I should have hours to get back to my corpse, especially with what this game expects of you. Third, I looked up console commands because I was sick of this lack of sensible fast travel. Cheat fly works. Even with that I was not able to find my corpse. So I zipped around gathering metal again to rebuild my stuff and decided to start exploring east along the coast. I would cheat fly to get back and forth from my bases and built more bases at regular intervals. By this time I had discovered creative mode and used it for infinite weight as needed. I did not want to play with god mode or make stuff out of thin air.... yet. I made a longneck rifle and bullets. Oh my god making gunpowder and bullets was tedious. Oh wait I don't have to stand here and wait for it to craft. Well that is not quite as bad. At this point my main weapon was the crossbow because of simple reusable ammo. Sword and shield for melee and I carried a few wood spike walls to plop down on the fly. The Therizinasaurs killed me a few times. They did not look that dangerous, but no they required spike walls and a gunshot to lure them, then crossbow to the face. I killed my 1st T Rex in the same way; put down a small triangle of spikes and shot it a few times to lure it over. The bastard just reached his head over the spikes to bite me and broke my shield. Then I hacked at his face with sword and it died. I found a metal rich mountain top and used creative mode to take everything. I swam to the island in the SE corner and had a few shark fights. Maybe it was a bad idea to swim that far with all my armor and weapons. Then I went north to carnivore island.
At this point I was getting bored. It was going to take forever to explore the entire map and I wanted better gear. I had a fabricator but needed polymer to make end game stuff. How do I get polymer? Oh it is made from obsidian. And how do I get that? Probably further inland, so I better start exploring towards the center. At this point I noticed the crafting menu included items that could only be made in the smithy and fabricator, because I had creative mode on. Oh so I don't need to do all that bullshit to make ammo, I can just make infinite bullets whenever I want? Great. So I made myself a full set of riot gear, pistol, pump shotgun, assault rifle, sniper, rpg and tek weapons. I zipped around the entire island in creative mode slaughtering everything with my infinite ammo weapons. It was ok. I was not impressed by how many shots it took to kill things. The only guns that did reasonable damage were the pump shotgun and rpg. I had found the end game place in the volcano and the boss summons, but I needed artifacts. Go online to find out what that was about; oh I see there are dungeons. It was a huge pain to find them. I had to use coordinates from online and the GPS tool. Then slapped down a wood foundation with bed for respawn and set up my plan. Full riot armor, sword, pump shotgun with light, assault rifle with holo scope, sniper rifle, grenades, crossbow, 4 wood spike walls and optional night vision goggles. A bit of meat and a canteen but I will be liberally using creative mode to eliminate survival meters, heal as needed, and craft whatever I need. Otherwise I am going to try to play legit and see how well I can do; play it more like Skyrim or a FPS with quick saves. It was fun, and the easy caves were not too difficult. I tried to imagine I was playing legit and wanted to preserve valuable bullets, so I used the crossbow as much as possible, only using the guns if the crossbow could not manage it. I did have trouble with the underwater bits with the sarcos and piranhas, but most encounters could be won with crossbow kiting. I did have to wear fur pretty often and I started using scuba gear and harpoon gun for underwater. For the lava cave I used hazmat suit to protect from the heat and started using the guns much more; open with the sniper from prone and kill 1 maybe 2 enemies, then fire a full clip of assault rifle, then all 6 shotgun blasts, then finish whatever was left alive with sword and shield. The ice cave was tough and I started using metal spikes to deal with the enemies; lots of sniping and shotgun to the face from safe behind the spikes. The enemies were ridiculously high level and took a lot of time to kill. I would have died a lot here if not for creative mode. Not just from the tough enemies but the cold. My fur was not enough to stay warm. I did make some standing torches burning with angler gel, but I don't think that was enough to avoid freezing. The guide says you need higher than grey quality fur to avoid freezing, but I have better things to do. Then I did the underwater caves. The easy one was not too bad. The harder cave caused me to die several times despite cheating. You know it is bad when you die faster than you can pause the game and turn on creative. The electric eels were the main cause of this. The sharks were many but not really a threat given how slow they move. The dunkle fish most likely would have killed me without creative mode, as I just swam around in circles shooting them and they were huge harpoon sponges. It really annoyed me how there seemed to be no way to rest to recover stamina while under water. I ended up making some shark cages to deal with the enemies here, especially the massive mosasaur and kraken. I made metal structures with doorways and windows to shoot from safety. It was not perfect because enemy attacks could clip through the walls to still hit sometimes. Even the 3x3 foundation 2 story cage I made was not big enough to be perfectly safe. The last cave I did was the swamp. I made a hazmat suit but it did not protect from the poison gas, so I had to use gas masks. Many mask because they broke at the drop of a hat. The swarms of enemies here were incredibly annoying. I made a flamethrower like the guide said, but I also had element and made excellent use of the tek rifle. Those sweet area plasma blasts and knockback.
I did kill a titanosaur out in the world and it took forever. I tried out different things to see how it would even be possible to kill without cheating. I used creative and fly the entire time and it took over a dozen cruise missiles, 100 shotgun blasts to the face, several swords and over a dozen rpgs. I think the rpgs did the best overall damage over time. It easily wrecked a tek structure and could catch me on foot so I can only see legit fighting it while mounted or luring it to a cliff or ocean. I did build a high tek tower on carnivore island, which was just walls enclosing a spiral staircase with a ceiling to shoot from at the top. I did not try out metal or stone structures on land. I killed an alpha rex from that tower followed by shooting from the water with crossbow and scuba. I got killed by alpha raptors multiple times due to severely underestimating how powerful they were. Wood spikes and structures were questionable as I am not sure if they would last long enough to kill it. Metal spikes were enough. The bigger predators would need a large enough structure to be out of range of their attacks. I finally tried out taming, and got a Triceratops near the starting area. Interesting but difficult to control using the fly cheat. Tried a pteranadon but could not shoot from it. Then got a T Rex and Quetzal, both of which were fun but I was disappointed that I could not drive and shoot at the same time. Then I beat the 3 bosses on alpha mode. They are obviously raid bosses designed for a large group of players. I have my doubts that the alpha modes are even possible to defeat solo, but if so it would take an army of tames loaded down with plenty of supplies, and I don't have time for that. I did find the summon creature console command, and used that to get all the trophies I needed. I also tried summoning multiple Gigantosaurus and forcetaming but they died in seconds. The boss fights were very boring flying around in creative mode blasting them in the face with the shotgun and revolver. By the time I was ready for the final dungeon I had a full set of tek armor, tek sword and shield, green pump shotgun with plans, purple revolver, and ascended longneck rifle with plans. I ditched the sniper rifle and barely used the grey assault rifle. I had also fiddled around with the settings to max out player damage, max out loot quality and difficulty, and make nighttime as short as possible. I made it through the final dungeon without much trouble. I was able to lure most enemies into lava, snipe them from perches accessible to tek climbing, or ar least shotgun and sword them. I did not bother with tames. Then the final boss was the most boring cheatfest. I was going to play the free dlc maps but did not have enough space to install all at once. The epic store would not let me cancel and install them individually so I deleted the entire game. It was for the best since I have plenty of better games to play.
While the concept of the game is cool, the actual moment to moment gameplay is ridiculously tedious. I play games to do things that I can't do in real life, like blasting dinosaur heads off with guns. NOT crap like chop down trees, mine rocks, build structures and manage hunger/thirst/temperature. I would much rather play something like Turok, Dino Crisis or the Command and Conquer dino levels. It is like this game requires another person or 2 to be your servants to take care of the mind numbing tedium, so you can be prepared to play the fun bits. I hated how easily grey equipment breaks and how much I got knocked around in melee combat. The enemies were mostly well designed with a lot of interesting behaviors and abilities, but some creatures seemed overpowered and some abilities unrealistic. I also found it weird that the different species were not killing each other in the dungeons. On one hand, it says something very bad about the game that I could only tolerate it with excessive cheating. On the other, I appreciate the swath of customization options and ease of cheating. The climax of the game was definitely the parts immediately before and after the final boss, but the rest of the game is not compelling enough to put up with the gameplay. The explorer notes are a poor excuse for a story and the world is large and samey. Sure there were some scenic locations, but most of the map was generic filler meant for many players. This is a tough game to rate due to the wide variety of options on how to play, but it is ultimately too tedious and niche for most people.
6.0/10
This is free on the Epic store this week:
https://www.epicgames.com/store/en-US/product/ark/home#editions
NB: Read GigaDeathNullGolem's review before you decide to invest a lot of time in this.
EDIT: Oh, and there's 4 free DLC maps if you scroll further down.
This game is free at the Epic Store. Be sure to scroll down to the various editions, where there are expansion packs and other stuff.
I'm not into crafting/survival games, any one has any opinion about this one?
https://www.epicgames.com/store/en-US/free-games?epic_affiliate=cag
Ok, Where do I even start with this game. This game is a beautiful and unique take on the open world crafting style that has been capitalized by minecraft for years. You can tell just how beautiful and well thought out this game is, but how much your PS4/Xbox struggles to keep up with the amazing graphics and thousands of unique lifeforms. I would Recommend this to all ages, but with a word of caution. This game can be quite overwhelming and scary at times, because you truly never know whats around the corner. Giant Snakes in swamps that chase after you, Velociraptor's that appear at the most inopportune times to attack you mercilessly tell your dead, and the occasional alpha predator, that your never prepared for..... ever. But other than all that, its truly a game of the ages, rivaling minecraft and terraria with much success.