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Favorite Mechanic or Narrative Moment: Any co-op puzzle game gets a thumbs up from me these days. We could use more of them out there, and the space doesn't seem to be fully explored yet. The atmosphere was very spooky, and a spooky futuristic office space is definitely uniquely unsettling.
Least Favorite Thing: There were a few too many moments with one-shot mechanics that were a little janky or punished you (by sending you back a minute or two) only to have you sort of trial and error your way through it. They weren't engaging or rewarding (thinking of the first time or two you see the trash bots, constantly having to run through that sound blasting thing). It didn't feel like the game needed these types of mechanics, and could have focused more on the problem solving aspects instead of combat/traversal.
Unique game, It's a 2 player co-op that has 2 very different classes. the game is completely different for the 2 players and communication and working together is key. Eventhough the story wasn't always clear it was fun enough to keep going and me and my friend finished in about 3-4 sessions.
The game is very linear and unforgiving though, you need to complete the objectives exactly as the game wants you to, or its "you died".
Some parts of the game are a little bit rough around the edges still. But not in a way that it really hinders gameplay